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  • Wildebeest Horde, Large
    Horns (d6+4 damage 1 piercing) 7 HP 0 armor
    Forceful

    Herding beasts with great big horns, ready to gore you or trample you at a moments notice. In spite of the obvious danger they pose, these things feed almost all of Kuorsix when the Gnolls go out to hunt. Instinct: To roam the plains

    • Stampede
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  • Enpō Solitary, Small, Stealthy, Intelligent, Hoarder
    dagger (d8 damage) 12 HP 1 armor
    Close

    Instinct: to recruit

    • Slink
    • Mimick a sound it's heard
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  • Githyanki Finder Group, Organized, Intelligent
    spear (b[2d8] damage) 6 HP 4 armor
    Close, Reach, Near

    Instinct: to seek out the Rūtomayu

    • Trap and murder
    • Call for reinforcements
    • Appear where you don't expect
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Meiwa Solitary, Magical, Devious, Intelligent, Hoarder
    Some spell (d8 damage) 12 HP 4 armor
    Close, Ignores Armor, Far

    Instinct: To take advantage of others

    • Prey on the townsfolk
    • Call forth dark magicks
    • A move about why its dangerous
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  • The Oni Solitary, Stealthy, Intelligent, Hoarder, Planar, Terrifying
    Claws (d10+2 damage 2 piercing) 12 HP 1 armor
    Close, Forceful
    Special Qualities: Its gaze inspires terror

    Instinct: To murder for pleasure and profit

    • Go in for the kill
    • Appear human
    • Seek home
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Reaper Leviathan (Subnautica) Solitary, Large
    It can slice with claws, and bite with horrible force. (b[2d10+4] damage 2 piercing) 16 HP 1 armor
    Forceful
    Special Qualities: It has four large claws surrounding its' face, with which it can hold prey and slice.

    The reaper leviathan is a huge, eel-like beast that hunts in deep aquatic mountains, tearing apart underwater vehicles and hunting to be the apex predator in any environment it's found in. Instinct: It hunts and kills for food and territory.

    • It protects its territory viciously, by attacking with fangs and constricting.
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  • Horde, Tiny
    (d6-2 damage) 3 HP 0 armor
    Hand

    Instinct:

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  • Eiji's Thugs Horde, Large, Stealthy, Intelligent, Cautious, Hoarder
    improvised weapon (b[2d6+2] damage) 11 HP 2 armor
    Near

    Eiji Matsuda is deeply concerned with his image, so when someone slights him in any way he brings his lackeys down on their ass. Instinct: to assert dominance

    • Surround 'em
    • Psych Out
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ijhiir, God of Thieves Solitary, Stealthy, Divine, Devious, Intelligent
    Twin daggers (b[2d8+2] damage 1 piercing) 14 HP 1 armor
    Close

    One of the four Adversary spirits of the Khajiit. Ijhiir is usually depicted as a Khajiiti woman covered head-to-toe in dark cloth, and sometimes a pair of crossed daggers are used as her symbol. Despite being an Adversary spirit, she is revered by thieves; but none of this explains what she's doing here... Instinct: To steal

    • Steal something important
    • Appear from shadows and vanish without a trace
    • Bestow a blessing onto thieves
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  • The Boar of Heaven Solitary, Large, Divine, Intelligent, Planar, Terrifying
    Tusks (d12+6 damage 1 piercing) 24 HP 1 armor
    Forceful, Ignores Armor
    Special Qualities: It is always on fire.

    Instinct: Set Fires

    • Burning Fields
    • It is always on fire.
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