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  • Skarn, the Ashen King Solitary, Magical, Organized, Cautious
    Spell and Blade (d12+2 damage 1 piercing) 16 HP 4 armor
    Close, Far
    Special Qualities: Fungal Body

    Last king of the Mycelarchs. He guards the Sporeway, protecting the souls of his people. He will do anything to resurrect their great kingdom. Instinct: Resurrect the Mycelarch

    • Control the Sporeway
    • Spore Weapons - Grow weapons or constructs from fungi
    • Reanimate Formians
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  • Killer Clown Solitary, Stealthy, Devious, Organized, Intelligent, Cautious, Hoarder, Terrifying
    Circus Props (w[2d8] damage) 12 HP 1 armor
    Close, Ignores Armor, Near
    Special Qualities: Sadistic Humor, Painted On Smile

    The killer clown has a very sad life, coupled with the admirable goal, that if they can't laugh, maybe they can make others laugh. It is a very sad man or woman, who might have originally meant well, but whose wishes were perverted by the whims of people who go to circuses, and the ringmasters who run them. Instinct: Make Everyone Laugh

    • Acid Flower
    • Handshake Buzzer
    • Pie in the Eye
    • Clown Car
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Joker Face Demon Solitary, Stealthy, Divine, Devious, Intelligent, Cautious, Terrifying
    Mutilating Blade (d8+6 damage 1 piercing) 16 HP 2 armor
    Close, Forceful, Near
    Special Qualities: Gruesome wounds

    Described as the malicious spirit, or onryō, of a woman, she partially covers her face with a mask and carries some kind of sharp object. Most often described as a tall woman between 1.75 and 2.4 meters tall, with long, straight black hair, white hands, pale skin, and otherwise being considered beautiful (except for the scars that reveal the manner of her death). Instinct: Seek Revenge for her dIsfigurement

    • Disjointed movement
    • Am I pretty?
    • Attacks when you least expect it
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  • Akkorokamui Solitary, Huge, Stealthy, Divine, Devious, Intelligent, Cautious, Planar
    Fin Strafe (b[2d8+9] damage 3 piercing) 30 HP 5 armor
    Reach, Forceful, Ignores Armor, Far
    Special Qualities: was once a spider

    Akkorokamui is an ancient water-deity from Ainu folklore, myth, and theology, both respected and feared, especially given its particularly violent origin and unpredictable nature: it is envisioned as a massive octopus of truly titanic properties, able to swallow whales and ships whole Instinct: Protect Hokkaido

    • Swallow whales and ships whole
    • great snaking tentacles
    • Shift the tides
    • A god of the sea
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  • Raigen Solitary, Stealthy, Magical
    Chain Lightning (d10 damage) 16 HP 0 armor
    Close, Ignores Armor, Far

    An ogre from the far east. He serves as the third general of the Gilded Chain mercenaries. His intellect is matched only by his cruelty. Instinct: Weave dark sorcery

    • Lead the third warband of the Gilded Chain
    • Control the weather
    • Face of Your Father
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nav'ash the Broken Solitary, Huge, Intelligent, Terrifying
    Anchor Chain (d8+5 damage) 24 HP 2 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Hunger of Gor - devourer an enemy to regain 1d6 hp, Giant fear

    A giant who was enslaved by the sorcerer Raigen. No one knows how he bound the beast, but his hatred for mankind has only grown since his captivity. Instinct: Overturn the puny works of mortals

    • Serve the sorcerer Raigen
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • War Elephant Group, Tiny, Terrifying
    Trample (d10 damage) 18 HP 1 armor
    Hand, Forceful, Ignores Armor
    Special Qualities: Trunk Blade, Thunderous Charge - inflicts fear to anything it charges

    Great beasts of the savannah, trained for combat. Instinct: Crush and destroy

    • Charge into battle
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Chimera Solitary, Large, Intelligent, Cautious
    Claws and Teeth (b[2d12+4] damage) 16 HP 3 armor
    Forceful, Reach, Near
    Special Qualities: Combination of multiple animals

    The chimera is what happens when nature makes a mistake it refuses to correct. Built like a bear but low and aggressive, dark fur over dense muscle that simply endures. The head is pure mountain lion — wide and flat with amber eyes that carry no hesitation, flanked by two heavy curved goat horns that sweep back like something carved from rock. The claws are enormous, each capable of splitting stone. Across its back sits a thick tortoise shell, plated and ancient, dark green-grey like lichen covered stone — attacking from above or behind is an answer that gets people killed. The scorpion tail rises from beneath the shell's rear edge, segmented and heavy, curling upward with the stinger positioned like a second head waiting for its turn. There is no good side to stand on. Instinct: Protect territory

    • Attack with tail
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  • The Gilded Djin Horde, Stealthy, Devious
    Potion bombs (d4 damage) 3 HP 1 armor
    Close, Near
    Special Qualities: Fill an area with choking golden vapor

    War alchemists from the Gold Coast. Their wisdom is matched only by their cruelty. Instinct: Release chaos on the battlefield

    • Melt hinges, locks, or gate reinforcements
    • Smoke bombs
    • Ignite something valuable
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  • The Chainbound Horde, Cautious
    Polearms (d6+2 damage) 3 HP 6 armor
    Close, Forceful, Reach

    The shock troopers of the Gilded Chain mercenaires. The whole host stands chained to one another, dragging even the corpses of their fellow warriors to use as shields. Instinct: Advance no matter the cost

    • Form a shield wall
    • Call on support
    • Rush forward into battle
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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