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  • Conde Strad Solitary, Divine, Magical, Intelligent, Hoarder, Planar
    mordidas, rasguños que saquen sangre (b[2d12+4] damage 2 piercing) 22 HP 5 armor
    Close, Forceful

    Instinct: Comer personas por sed de sangre

    • Drenar la vidadela gente
    • Drenar vida
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  • Velociraptor Horde, Small, Stealthy, Organized, Intelligent
    Sickle Claw (d8+2 damage 2 piercing) 3 HP 1 armor
    Close, Near

    Instinct: to scavenge

    • Pounce
    • pack tactics
    • chirp
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  • Ankylosaur Horde, Huge, Cautious
    Tail club (w[2d8+7] damage) 15 HP 6 armor
    Reach, Forceful, Near
    Special Qualities: bony protrusions

    Ankylosaurus is an extinct genus of ankylosaur dinosaur that lived in North America during the Late Cretaceous period. It was built like a living tank, with extremely thick, bony plates of armor on its body, even including armored eyelids. Its tail also had a second function; it could act as a deadly club. The club was used to swing around and smash into an attacking dinosaur. Its club was so daunting that not even a Tyrannosaurus rex would want to mess with this alarming species. Instinct: Eat the local flora

    • defend the herd
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  • Jealous and Vengeful God Solitary, Huge, Magical, Stealthy, Divine, Devious, Organized, Intelligent, Cautious, Hoarder, Planar, Construct, Terrifying, Amorphous
    annihilate (b[3d10+9] damage 4 piercing) 33 HP 8 armor
    Reach, Forceful, Ignores Armor, Near, Far
    Special Qualities: Belief Made Manifest, Beyond Human Comprehension

    The concept of Western Theology invokes a being that made man in his own image, leading most of them to have one or more Gods that took a mostly humanoid form, often wizened and elderly, usually male. The God represented by this entry can take many forms, and often does so with the excuse that taking its real form would kill any believers it manifested to. Instinct: Divine Wrath

    • Smite the Unbeliever
    • Misguiding Scripture
    • All Magics
    • numerous followers
    • Incite Zelots
    • Omniscience
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Technomancian Group, Large, Intelligent, Construct
    Very big weapon (d8+4 damage 2 piercing) 18 HP 3 armor
    Forceful, Reach

    Students with mecha. What can go wrong? Instinct: Defend the department

    • Crushing with hydraulic force
    • Show a new technology
    • Start a repair program
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Hand of the Gods Solitary, Large, Magical, Divine, Intelligent, Planar, Terrifying, Amorphous
    Sword of holy light (b[2d12+6] damage 2 piercing) 29 HP 5 armor
    Forceful, Reach, Ignores Armor, Far
    Special Qualities: Holy Visage... Be not afraid

    "I am the Hand of God. I am the Will of the Father. Why do you call me?" Six-winged, many-eyed, born aloft upon their pinions. With two they cover their faces, with two they cover their feet, and with two they fly, crying out one to another, Vengeance... Instinct: Enact the Will of the Allmighty

    • Divine magic, Healing the friends of God. Smighting His enemies
    • Golden Sight, "I will look into your soul and see your heart."
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  • Garuush the Decadent Solitary, Huge, Hoarder, Terrifying
    Hilltop Cleaver (d10+5 damage) 20 HP 2 armor
    Reach, Forceful, Near
    Special Qualities: Braided Robe- The giant's robes are a nasty tangle, Wail of lost Souls- The heads caught in the braids scream in agony, sticking fear into all who hear it

    All Jotun are born with an unquenchable hunger. Garuush hungered for beauty—to conceal what he believed was a shameful body. He grew a great mane of ebony hair and wove the land's beauty into its braids: mountain flowers, shells and feathers, even jewels and precious stones. But his favorite adornments were the severed heads of beautiful travelers he encountered on the mountain roads. He wove their hair into his beard, binding them forever into his own splendor. Instinct: Covets all that is beautiful

    • Weave a fine robe to hide his shameful form
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  • Elemental de tierra Solitary, Large, Cautious
    Golpe (d10+2 damage) 20 HP 3 armor
    Forceful, Near

    Instinct: Iracundo

    • Golpe
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nezznar the Black Spider Solitary, Magical, Stealthy, Intelligent, Hoarder
    Spider Staff (2d6 damage) 12 HP 4 armor
    Close

    Drow (dark elves) are a devious, scheming subterranean race that worships Lolth, the Demon Queen of Spiders. Drow society is strictly matriarchal. Male drow are relegated to servitor roles, and while most train as warriors, a few, such as Nezznar, become skilled wizards. Instinct: Own the Spell Forge

    • Use others to his own advantage
    • Invisibility
    • Web
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ash Zombie Horde, Devious, Terrifying
    Bite (d6 damage) 11 HP 1 armor
    Close
    Special Qualities: Dead and burned

    These zombies were created by the magical devastation when Mount Hotenow erupted thirty years ago. Instinct: Braaaaaains

    • Eat brains
    • Ash explosion when attacked
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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