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bone tearor Horde, Divine, Intelligent, Terrifying, Amorphous teeth and claws (b[3w[3d8+2] damage 2 piercing) 16 HP 6 armor Close, Ignores Armor, Near Special Qualities: it is a mix of flesh and bone A Bone Terror has red flesh and bone. Bone makes up its under side, bottom jaw, and tail. It relays on speed. Bone Terrors can rip apart steel so shields and armor do nothing for protection. They live in the desolate plains. Bone Terrors are at the top of the food chain. Instinct: to eat any prey
- speedly atacks travlers
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The moonlit maiden Solitary, Devious Winter's gift (d8 damage) 16 HP 0 armor Close, Ignores Armor, Near Special Qualities: Incorporeal It was the full moon, in the second month. the girl had stolen ut in the night to meet with her beloved. She waited for him by the frozen pond. but he did not come, he stood the girl up, and she waited, waited so long, in the pretty dress she had worn for him. and She grew tired, so tired. and she never woke. until today. Instinct: to relive her trauma
- Make it all as cold as her
- lull them to sleep
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Raven Lord Solitary, Large, Intelligent, Cautious, Hoarder Tear and grapple with talons, peck with beak (d10+2 damage) 16 HP 2 armor Forceful The Raven Lord watches over the last piece of mountainous wasteland, the last remnants of former elven territories, now long lost. The Raven Lord and its obedient swarms of Ravens will fiercly ambush those who dare step into his realm. The Ravens do his bidding and even die to protect him. Once severly wounded, he will flee from combat and try to return to his ruined fortress. Instinct: to kill all usurpers
- Seek revenge for the defeat of the elves long ago.
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Ethereal Skulker Solitary, Large, Stealthy, Planar Rending claws (d10+2 damage 1 piercing) 20 HP 1 armor Forceful Instinct: to Feed
- Leap across the boundary between the ethereal and material
- Appear from nowhere
- Drag something(or someone) back to its home
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Ravenswarm Solitary, Huge, Organized, Hoarder talons and beaks (d8+3 damage 1 piercing) 20 HP 0 armor Reach A black fluttering cloud of black feathers, talons and beaks, called into action by the Raven King. Instinct: to kill and collect
- Follow the call of the Raven King
- call for reinforcements
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Harpyie, common Group, Magical, Organized, Intelligent, Hoarder to rend with claws (b[2d8] damage) 6 HP 1 armor Close Inhabitant of mountainous, desolate areas. They love to ambush lonely wanderers and careless beasts, hoard trophies and shiny things in their lofty nests. Instinct: to steal & eat
- Surpriseattack from above.
- Stunning screech
- screech for support when in danger.
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Wai'Hane the Island Spirit Solitary, Large, Magical, Divine, Intelligent Water slam (d12 damage) 22 HP 4 armor Reach, Far Special Qualities: No need to breathe, eat, sleep Wai'hane is the spirit of the isle. It has been tied here by Tangaroa in order to protect the Island from intruders. Its link to the task is kept by the Watiki Seal that resided in the isle heart underneath an underground water cave. Wai'hane is hostile to mortals after she's been betrayed by Beru-Beru, who sold the island secret to the Shakarian feds. Instinct: to protect the land from intruders
- Guard the isle
- Control elements