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  • Hobgoblin Group, Stealthy, Organized, Intelligent, Cautious, Hoarder
    Spear (d8 damage) 6 HP 2 armor
    Close, Reach, Near
    Special Qualities:

    Instinct: To take from others

    • Raid & Pillage
    • Gang Up
    • Sound the Alarm!
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  • Rift Hound Group, Large, Stealthy, Magical, Organized, Planar, Terrifying
    Rending bite (d8+4 damage 1 piercing) 10 HP 3 armor
    Forceful, Close, Reach
    Special Qualities: Immunity to electricity, Horrifying visage

    Horrible creatures, hulking and deadly. They come from liminal spaces, you know. The borders between the planes themselves, and it is said they feast on meat and souls. No-one knows where they came from originally, maybe they've always been here? Maybe they're a freak mutation of some planar traveller's abandoned animal companion? Theories abound, but that doesn't stop them appearing from nowhere to slaughter and feed and then disappear without a trace. Some intrepid fools look to hunt them themselves, because it is said that the heart of one of these beasts holds great potential and when treated appropriately can become... anything. Or so they say, this is enough of a rumour to make people want to try. They used to be much rarer. But something has happened to the planar boundaries, the fabric of reality itself, and it's letting them in. Perhaps they're only the vanguard of something much, much worse. Instinct: To feast

    • Burst forth from another plane or escape to another
    • Tear out the soul with its jaws
    • Track its prey through supernatural means
    • Call forth others from beyond the world
    • Devour the souls of those it kills.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bálnalovagló Solitary, Large, Intelligent
    Bite (b[2d10+4] damage 2 piercing) 16 HP 1 armor
    Forceful, Reach, Near

    Instinct: To serve

    • Tear something apart
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  • Cápa szigonyos Group, Stealthy, Intelligent
    Szigony (b[2d8] damage) 6 HP 0 armor
    Close, Near, Far

    Instinct: To spite the surface races

    • Poison them
    • Poison them
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  • Kalamona Solitary, Huge, Magical, Divine, Intelligent, Terrifying
    Bite (b[2d12+9] damage 3 piercing) 30 HP 4 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Huge undead monster dragon

    Instinct: To consume

    • Swallow whole
    • Ármány cast an evil spell
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  • Rák harcos Solitary, Intelligent
    Rákollók (b[2d10+4] damage 3 piercing) 12 HP 3 armor
    Close, Forceful, Reach

    Instinct: To punish unbelievers

    • Inflict pain beyond measure
    • Cut off a limb
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vasgólem Solitary, Large, Construct
    Fúróököl (b[2d10+4] damage 2 piercing) 20 HP 3 armor
    Forceful, Reach

    Instinct: Szolgálni

    • Kérlelhetetlenül kövesd a parancsokat
    • Használj különleges eszközt, átalakítást vagy kiegészítőt
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Szerb törp Group, Small, Organized, Intelligent, Cautious, Hoarder
    Crossbow (d8 damage 2 piercing) 6 HP 2 armor
    Close, Reach, Far

    Instinct: to infiltrate

    • Steer a golem
    • Regroup to shieldwall
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  • Mochi Mice Horde, Tiny, Stealthy, Organized, Hoarder
    Swarming (d4-2 damage) 3 HP 0 armor
    Hand, Ignores Armor

    To your dismay, you watch as your rice ball rolls down the slope and falls into a hole. Suddenly, cheerful music begins sounding from the hole. Mochi mice love nothing more than to make mochi, party, and entertain guests. If they take a liking to you, they'll send you home with some lovely gifts. If they aren't so fond of you, they're always looking for new mochi flavorings. . . Instinct: To celebrate

    • Make mochi
    • Extremely intoxicating parties
    • Squeak for help
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  • Hoga-baba Solitary, Magical, Devious, Intelligent, Hoarder
    Thrown potions (w[2d6] damage) 12 HP 0 armor
    Close, Near

    Hoga Hisakawa, affectionately referred to as Hoga-baba by the village children and many adults, is an old woman who mysteriously appeared a few years ago after a night of heavy fog. Her sudden appearance and her ability to heal unusual ailments has caused many rumors about her being a witch. In reality, she grew up in the spirit world and just happens to know a bit about the more mischievous tiny kami and yokai causing trouble. Instinct: To remain

    • Heal mysterious ailments
    • Healing potions
    • Cunning and resourceful
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