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  • Lacedon Horde, Organized, Intelligent, Terrifying, Amorphous
    Claw/Claw/Bite (b[2d6+2] damage) 10 HP 2 armor
    Close
    Special Qualities: Ghoul Fever, Create Spawn, Aquatic

    The dead are hungry. And they're in the water! Special quality: Create Spawn-Anyone killed by a ghoul rolls Last Breath as normal. On a 7-9, Death offers a bargain: return to unlife as an intelligent ghoul. On a 6-, you die and rise from your grave as a mindless ghoul d6 days later. Special Quality: Ghoul Fever-Anyone infected with Ghoul Fever must immediately roll+CON. On a 10+, you shake it off. On a 7-9, lose d10 HP and check again tomorrow. On a 6-, lose D10 HP every day until cured by divine power. Anyone killed by Ghoul Fever must make the Create Spawn move. Instinct: To fill the aching, endless void of its hunger

    • Paralyze all but Elves
    • Swarm the living
    • Infect with Ghoul Fever
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cannibal Group, Organized, Intelligent, Hoarder
    spear (d8 damage) 6 HP 0 armor
    Close, Reach

    Terror Island is home to many threats. Ferocious beasts. Shambling corpses. Even the plants can be deadly. But when your own kind try to eat you, that's just going too far! Instinct: To feed the village

    • Use nets or traps to ensnare their next meal
    • Whistle for backup
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  • Smilodon Solitary, Large
    Claw/Claw/Bite (b[2d12+4] damage 2 piercing) 20 HP 0 armor
    Forceful
    Special Qualities: Jungle camouflage, Saber teeth

    When man was young, I was there. Waiting. Watching. Always nearby but not striking until it was too late. The cry in the distance. The missing friend. I am the reason you have always feared the dark. Instinct: To stalk prey

    • Pounce
    • Fade into the green darkness
    • Drag hapless prey back to its lair
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lady Scylla Solitary, Huge, Divine, Magical, Devious, Organized, Intelligent, Hoarder, Terrifying
    Biting Snake Head (d10+9 damage 3 piercing) 26 HP 2 armor
    Reach, Forceful, Ignores Armor, Near
    Special Qualities: Water Breathing, Serpent-Speaker, Wall of Hungry Mouths

    The Naga's deformed younger sister, Scylla was born with the upper half of a beautiful woman, and the lower body comprised of a writhing mass of gigantic snakes. The countless heads reach all across the swamp and feed Instinct: To Rampage

    • Devour Intruder
    • Naga Sorcery
    • Stoneblood Venom
    • Gather serpentine servants
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  • Z-723 Solitary, Intelligent, Construct, Amorphous
    None yet (w[2d10] damage) 15 HP 3 armor
    Close
    Special Qualities: Able to be outfitted with different modules, Made of metal

    Science line of robots. It was created to help with research and experimentation. Can follow basic commands and has some limited knowledge about Endless Dungeon. Instinct: Assist

    • Help
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  • Sentinel Group, Intelligent, Construct, Amorphous
    Hand claws (d8+4 damage 3 piercing) 17 HP 3 armor
    Close, Forceful
    Special Qualities: Robotic, made of strong and lightweight metal

    The sentinels were are robotic humanoids. The are very quick moving and skilled in hand to hand combat. They deploy 3 claws from their hands that can cut through almost anything. They are still vicious even with missing extremities. They are smart enough to be able to trap their enemies by pinning them against walls or other objects, using their claws as anchors and their body pressed against the target. Instinct: To guard

    • Ensnare
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  • The Ancient Solitary, Large, Planar, Terrifying
    Flame Whip (d10+2 damage) 16 HP 1 armor
    Forceful, Near
    Special Qualities: Demoniac

    Lord of demons, more ancient than the world itself Instinct: Destroy

    • Burn!!!
    • Nine Hells
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  • Zombie Horde
    Bite (d6 damage) 11 HP 1 armor
    Close

    Instinct: Braaaaaaaaains

    • Attack with overwhelming numbers
    • Corner them
    • Gain strength from the dead, spawn more zombies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Twig Blight Horde, Small
    Claws (d4 damage) 3 HP 0 armor
    Hand

    Instinct: To annoy

    • Hide in plain sight
    • Seaweed alive!
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Banshee Solitary, Magical, Intelligent
    Scream (d10 damage) 16 HP 0 armor
    Special Qualities: Insubstantial

    Instinct: To get revenge

    • Drown out all other sound with a ceaseless scream
    • Unleash a skull-splitting noise
    • Dissappear into the mists
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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