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Flock of Carrion Birds Horde, Tiny Claws (d4-2 damage) 3 HP 0 armor Hand, Near These bird never linger far from a source of food, weather fresh or rancid. They are not above attacking vulnerable creatures. Instinct: To feed upon the dead
- Descend with ripping claws
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Logosta deus azul Solitary, Huge, Stealthy, Divine, Cautious Massive claws (d12+9 damage) 26 HP 4 armor Reach, Forceful, Ignores Armor, Near A vast blue glowing blind crayfish, the size of a yacht. Instinct: Subconsciously demand worship
- create huge waves
- Submerge and dissappear
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Splinterfright Solitary, Magical, Devious, Terrifying, Amorphous Bone Shards (d8 damage) 19 HP 4 armor Close Special Qualities: Shifting form of bones Many things want for life. Trees grow, animals survive, and even stars reach maturity. The force of evil wants for life as well. It dwells in what it finds available, in the raised undead, in the golem of stitch flesh, and in the bone amalgam of the splinterfright. And behold! Its progeny of bones raised freshly from the grave. Who says that unlife is not beautiful? Instinct: To grow in strength
- Attack with a storm of bones
- Absorb undead power
- Raise skeletons
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Blind Exile Group, Stealthy, Devious, Organized, Intelligent Fingers and teeth (d4 damage) 14 HP 0 armor Close Special Qualities: Blind sight The former bandit occupants of the red stockade, forced into the mines by Gariksokadron. Warped and twisted by all the awful magic in the Devil's Molar. Instinct: Stay alive to eat tomorrow
- Attack then flee
- Meld into shadows
- Disease and infection
- Weird coordination
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Light-Eating Centipedes Horde, Tiny, Devious, Organized Venomous bites (d4-2 damage) 3 HP 0 armor Hand Special Qualities: sense in perfect darkness Centipedes the size of dinner plates that absorb and consume light, live deep in the mines called up by the presence of "Saint Kamaria" Instinct: Make all dark and consume it
- Consume light
- Hemorrhagic venom
- Swarm across walls and ceilings
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Polypidae Spiker Group, Small, Intelligent, Planar, Terrifying Spiked tentacles (b[2d8+2] damage 4 piercing) 6 HP 2 armor Close, Near Special Qualities: Waves of fearful nausea A spiky mass of tentacles and malice Instinct: Hunt for the collective
- Jam a spike into something
- Skip over intervening space
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Polypidae Lurk Group, Small, Stealthy, Devious, Intelligent, Planar, Terrifying whip-like tentacles (d6 damage 1 piercing) 6 HP 3 armor Close, Near Special Qualities: Slither and stretch, Terrifying disgust A camoflaged monstrosity, scouting for the collective Instinct: scout for the Collective
- Attack from ambush
- Warp vision and senses
- Magic-sapping venom
- Sense disturbances in space
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Polypidae Bulk Solitary, Large, Divine, Intelligent, Cautious, Planar, Terrifying Hammering tentacles (b[2d10+2] damage) 22 HP 4 armor Forceful, Reach, Near Special Qualities: Waves of nausea and disgust A huge plated tentacled horror, weighing hundreds of pounds. Instinct: defend the Collective
- Slam and batter
- generate field of force
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Aelia Pulchra Praecantatora Solitary, Magical, Divine, Devious, Intelligent, Hoarder Beams of force (d8+2 damage 1 piercing) 18 HP 4 armor Close, Reach, Far Special Qualities: A skin of polypidae flesh Aelia Pulchra Praecantatora is an ancient sorceress of the dead Imperium, who seeks to bring back the eating gods to finish their feast. Instinct: Bring back the eating gods
- Command swarms of polypidae
- Warp space and time
- Command lesser minds