• Codex
  • Browse
  • Create
  • Login
Previous
Next
  • Executioner's Raven Horde
    Flesh-tearing beak (d4 damage) 3 HP 0 armor
    Close

    Enormous ravens usually known to feast on the dead in Petitioner's Square. Today they are hungry for the flesh of the living. Instinct: Feast on the dead

    • Blind with attacks to the eyes
    Tweet
  • Aoskian Hound Group, Small
    Teeth (d6 damage) 6 HP 0 armor
    Close
    Special Qualities: Paralysing bark

    A two-headed mutt used by the Mercykillers of Sigil as guard dogs. Instinct: To run rampant

    • Paralyse with a bark
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Nojas Solitary, Stealthy, Intelligent
    Bow (d8 damage 1 piercing) 12 HP 1 armor
    Close

    A Githzerai assassin sent by the Vile Hunt Instinct: To end intelligent animals

    • Kill from the shadows
    • Cause a ruckus and escape
    Tweet
  • Sashell (Tiger Form) Solitary
    Claws (d8+4 damage 1 piercing) 12 HP 0 armor
    Close, Forceful

    Sashell has been transformed into a tiger. Instinct: To cause havok

    • Pounce with claws and teeth
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Black Chior Swordplay Solitary, Stealthy, Intelligent, Cautious
    Elegant Slash (b[2d10] damage 2 piercing) 12 HP 3 armor
    Close

    When the show goes south and their backs are against the wall its time for the coup de grace. Oh you thought thouse sword swallowers and knife jugglers were mearly for show? Tsk tsk... Instinct: To cut to ribbons

    • Deliver superior swordsmanship
    • Cut somthing they didnt see coming
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Black Chior Composer Solitary, Stealthy, Magical, Devious, Intelligent
    Thowing Knife (d6+2 damage 1 piercing) 12 HP 3 armor
    Close, Near

    The ringleader of a Troop of the Black Choir. They are cunning, tricky, and most of all overtly self-centered. Just when you think youve got them on the tight rope they come back for an encore. Instinct: To take control with style and guile

    • Make an impressive illusion
    • Manipulate sounds with a melody
    • Alter the perception of your enemies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Elder Vampire Solitary, Magical, Stealthy, Devious, Intelligent, Terrifying
    Sanguine Strike (b[2d10+4] damage 2 piercing) 20 HP 6 armor
    Close, Forceful, Near, Far
    Special Qualities: True Vampire

    Primitive man had a right reason to cling to primeval fire, to distrust the human-ish shape in the night, to run from the scene of blood. An Elder Vampire predated the invention of light and ruled over the void long before the mortal races came to purloin it from its rightful tyranny. One day we shall return the world to darkness and rule our domain once again. Instinct: Dominate from the shadows

    • Drain a creature of their strength
    • Dissappear as a swarm of bats, rats, snakes, and so on
    • Demonstrate master over Blood Magic
    • Use someone against them
    • Take the form of someones nightmare
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • The Night Warden Solitary, Magical, Organized, Hoarder
    Giant keyring-forceful (d10+2 damage) 16 HP 1 armor
    Close

    One of the primordial demons that wanders the Dream Tower. In one hand it carries a lantern with a will-o-wisp, taken from the realm of the dead. Nothing can hide from its innumerable eyes. Instinct: To search for intruders

    • Patrol the Tower of Dreams
    • Bolt of cold- A blast of freezing blue fire, ignores armor
    • Trumpet- call for support
    Tweet
  • Lost Soul Abomination Solitary, Large, Magical, Stealthy, Terrifying, Amorphous
    Envelopment: The Lost Soul Abomination absorbs a victim into itself, retaining one of their eyes, which looks out of its otherwise black and featureless body. Anything in its way can be hit or crushed with its mass. (d10 damage 1 piercing) 19 HP 5 armor
    Near
    Special Qualities: The Lost Soul Abomination is as black as oil, formless and shifting to mimic shadows. It intelligently disguises itself in the dark and searches for lonely vulnerable souls to absorb and fill its void.

    The Lost Soul Abomination is a planar entity created by botched necromancy of a lost soul. If allowed to remain, this creature, in unimaginable spiritual agony, keeps to the shadows, searching for a living presence to bond with in order to cure its pain. The Lost Soul Abomination speaks in the tongues of the dead to those who it isolates as lonely, vulnerable or in touch with other planes. This speech can paralyze all who hear it, allowing it to envelop the victim and bind their soul to it. One eye from each victim is occasionally visible. This creature is insatiable and fairly intelligent, but can easily be lured with the right person as bait and abhors bright light. It only hunts at night. Instinct: To absorb a lost human and become whole

    • Absorb
    • Shadow Self: This creature moves in silence and mimics shadows, making it difficult to spot. When discerning realities, take -1 unless you are have an ability to see planar entities.
    • Paralysis Speech: A stream of nonsense can be heard from this abomination. While it can be heard, the player must roll +WIS. On a 7-9, you are disorientated and unable to hear anything but the creature's speech, taking -1 forward. On a fail, you are paralyzed until your next turn.
    Tweet
  • Drowsling Group, Stealthy, Magical, Organized, Intelligent, Hoarder, Terrifying
    Wicked spears made from rusted iron (d8 damage 1 piercing) 6 HP 0 armor
    Close, Reach
    Special Qualities: Soulless

    A half-formed demon born from infant nightmares. They serve the lady of dreams, kidnapping sleeping mortals from the waking world for her to devour. Instinct: To strike from the shadows

    • Devour dreams
    • Silent in the dark
    • Sleep powder-gives the weakened condition
    • Trumpet-call for help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
Previous
Next