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Oxtaborn Solitary, Large, Intelligent Klauenhiebe, Beisen (d12 damage 3 piercing) 16 HP 3 armor Oxtaborn sind sehr große mächtige Vierbeinige Wesen, die in Ruhe auf Weiden graßen. Sollten sie sich gestört fühlen oder angegriffen werden, verbuddeln sie sich und greifen an. Instinct: alleine Gelasen werden
- Verbuddeln
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Banditen Gruppe Group, Intelligent, Cautious 1h Waffen (d8 damage) 6 HP 2 armor Close Das ist eine Banditengruppe. Wegelagerer. Sie verlangen Zoll. Sollte man sie nicht bezahlen gibt es keinen anderen Weg als Kampf. Instinct: Stehlen, Meucheln, Plündern
- Wegelagerei
- Netze oder Seile
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Terretorium (Terror) Vögel Group, Small, Hoarder Schnabel, Krallen (d8 damage 1 piercing) 6 HP 0 armor Close Vogel in Gruppen. Sehr Terretorial. Sammelt loot in ihrem Terretorium. Kackt gern auf eindringlinge. Sollten sie attackiert werden, werden sie sich verteidigen. Instinct: Terretorium beschützen
- FlugKackAttacke, Sturzflug, Krallenhieb
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Rock Tock Pack Horde, Tiny, Devious, Cautious Hüpfen als würde es geworfen werden (d4-2 damage) 3 HP 5 armor Hand, Near Schaut aus wie ein Stein wenn es sich sonnt. Wenn es angreift, macht es dies mit einer Sprungattacke. Dabei wird seine wahre Form preisgegeben, welche ein bisschen so aussieht wie ein Gürteltier. Instinct: Sonnt sich auf Straßen
- rollt herum
- Stolperfalle
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Generic Bandit_v2 Solitary, Intelligent, Cautious, Hoarder weapon_use (d10 damage) 12 HP 2 armor Close Second standard Bandit Instinct: to steal, to harm
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Generic Bandit Group, Intelligent, Cautious, Hoarder Weapon_use (d8 damage) 6 HP 2 armor Close This is a standard Bandit Instinct: to steal, to harm
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Dark Stalker Throatslitter Solitary, Stealthy, Magical, Intelligent Twin Blades in the Dark (b[2d8] damage 2 piercing) 12 HP 3 armor Close Special Qualities: Can sense magic, Weak to light Some dark stalkers lead from home. Others from the front. Dark stalker throatslitters lead groups of dark folk stealth operatives on mission of finesse and guile, operating as much as possible under the cover of darkness. Instinct: To lead its kindred
- Explodes into flames upon death, for D4/D6 damage with the Fire Elemental and Forceful tag
- Damage die upgrades by two steps when ambushing
- Can conjure darkness and fog
- Uses weakening poison
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Dark Stalker Solitary, Stealthy, Magical, Devious, Intelligent Twin Swords in the Dark (b[2d8] damage 1 piercing) 12 HP 1 armor Close Special Qualities: Can detect magic, Weak to light The dark stalkers are the leading caste among the dark folk. They are born into a position of authority and expected to load and command their race towards even greater days. Instinct: To lead its kindred
- Explodes into flames upon death, for D4/D6 damage with the Fire Elemental and Forceful tag.
- Damage die increases by one when ambushing
- Can conjurer darkness and fog
- Uses weakening poison
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Dark Creeper Backstabber Horde, Small, Stealthy, Magical, Devious, Intelligent Dagger in the dark (d4 damage 1 piercing) 3 HP 1 armor Close Special Qualities: Can sense magic, Weak to light All dark folk have a connection with the dark. Dark creepers who serve on the frontline(As much as the stealth loving dark folk can be said to have those) train hard in making decisive blows with their daggers. Instinct: To serve its kindred
- Explodes into blinding light when killed
- Damage die upgrades by two steps when ambushing
- Can create darkness
- Uses weakening poison
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Dark Creeper Horde, Small, Stealthy, Devious, Intelligent, Magical Blade in the Dark (d4 damage 1 piercing) 3 HP 1 armor Close Special Qualities: Can detect magic Dark creepers are the lowest caste of the dark folk. Their lot in life is service to their betters, a task they take too with an almost fanatical dedication. Instinct: To serve its kindred
- Explodes into a blinding light when killed
- Damage die increases by one when ambushing
- Uses weakening poison
- Can create darkness