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Wasp Monkey Horde, Tiny, Devious, Organized, Hoarder, Planar Stinger (b[2d4] damage 2 piercing) 3 HP 0 armor Hand Special Qualities: Flight Instinct: To protect its territory against all comers
- Make incredible leaps and jumps
- Paralyzing venom
- Call out the hive
- Never quite seem where you think they are
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Vitrum Spledidor Rex Solitary, Large, Magical, Stealthy, Devious, Intelligent, Hoarder, Planar Gaze of Power (d8 damage) 20 HP 4 armor Far Special Qualities: Shielded magically with forces from outside the world Instinct: Bring all into harmony
- Rewrite intelligence to its will
- Seemingly immovable
- Control items with its intellect
- Compel immobility
- Mutate time and spatial relationships
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High End Servant Automaton Group, Devious, Organized, Intelligent, Hoarder, Construct, Terrifying Batter with exquisite fists (d6+2 damage) 10 HP 1 armor Close, Forceful Special Qualities: Intricate mechanisms, gruesome life-like mask Instinct: perform as instructed
- Obsequious flattery
- Recombine even when destroyed
- Ring for more service
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Automaton Guards Group, Large, Divine, Intelligent, Cautious, Construct Massive metal staff (d8 damage) 16 HP 6 armor Reach, Near Special Qualities: Immune to fire and heat, Eerie coordination Instinct: Defend the master
- Throw a foe aside
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Automaton Birds Horde, Tiny, Devious, Organized, Intelligent, Hoarder, Construct Tiny beaks and talons (d4-2 damage 1 piercing) 3 HP 1 armor Hand Special Qualities: Fly away quickly, Beautiful construction Instinct: Flock to anything interesting
- Get in the way for no reason
- Hypnotic Songs
- Come out of the woodwork
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Automaton God Statue Solitary, Huge, Magical, Devious, Intelligent, Construct Disturbing abstract visions (d8+3 damage) 24 HP 2 armor Reach, Ignores Armor, Far Special Qualities: Multiple Faces, Carefully crafted Instinct: To exemplify the eating gods
- Inspire intense awe and fear
- Project otherworldy energies
- Communicate directly with Vitrim Spledidor Rex
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Automaton Lightbearer Solitary, Divine, Intelligent, Construct Burn with its powerful torch (d10+2 damage) 14 HP 3 armor Close, Ignores Armor, Near Special Qualities: Intense heat all around it, Stand still for great lengths of time Instinct: To Bring light to darkness
- Glow blindingly bright
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Giant Tarantula Group, Gargantuan, Devious Giant bite (d6+5 damage 3 piercing) 18 HP 3 armor Giant tarantulas are house sized hunting spider which even giants and adult dragons have to be careful around. While not the most stealthy of the oversized arachnid family, they make up for that by their strength and power. Instinct: To eat
- Fire its hairs a people. Harmless, but Agonizing
- Injects a weakening venom
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Gnoll Host Solitary, Intelligent, Cautious, Troop Shotgun Barrage (d10+2 damage) 12 HP 2 armor Close, Forceful, Troop A large group of gnolls gathered into a potent warband for the purpose of waging war. Instinct: To protect the tribe
- Laughs in a chorus
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Shaitan Dunereaver Group, Intelligent, Planar, Evasive Twin scimitars (b[2d8] damage) 6 HP 2 armor Close Special Qualities: Immune to Acid, Tremorsense, Burrows Shaitan dunereavers specialise in ambushing people from below, rising from the ground and unleashing a flurry of blows. Like all rogues, their damage die is upgraded by one step when they ambush prey. Instinct: To push boundaries
- Shape metal
- Sink opponents into stone