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  • water general Solitary, Magical, Stealthy, Intelligent
    summon elemental and buff (d10+2 damage) 12 HP 6 armor
    Close, Reach, Near, Far
    Special Qualities:

    Instinct: disrupt water supply

    • chaos
    • water spells and summoning
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  • Deep Cultist Group, Stealthy
    (d8 damage) 6 HP 0 armor
    Close
    Special Qualities: Darkvison

    Instinct: to serve their dark god

    • Worship the Dark Krakens
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  • Halfling Elder Solitary, Small, Magical, Stealthy, Organized, Intelligent, Hoarder
    heavy staff (d10 damage) 12 HP 4 armor
    Close, Reach

    One of the wizened elders of the halfling village. They have mastered certain folk magic, alchemy, and other secrets, and they protect themselves with magic wards. Instinct: to serve the village

    • offer advice or warnings
    • tempt with the promise of secrets, wealth, or power
    • lay a curse or blessing
    • command a halfling
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Halfling Guard Group, Small, Organized, Intelligent, Cautious
    short sword (b[2d8] damage 1 piercing) 6 HP 3 armor
    Close

    One of the halfling guards. Cunning in battle, they look for gaps in armor before striking. Instinct: to protect the village

    • strike at a weak point
    • shout for backup
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  • Halfling Farmer Group, Small, Organized, Intelligent
    farming implements (w[2d6] damage) 6 HP 0 armor
    Close, Reach

    A common halfling farmer, more interested in being left alone than seeking trouble. Instinct: to live a life of leisure

    • offer hospitality
    • retreat and seek help
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  • Halfling Trader Solitary, Small, Stealthy, Organized, Intelligent, Cautious, Hoarder
    hidden knives (w[2d8] damage 1 piercing) 12 HP 4 armor
    Close, Near

    A clever trader, keeper of strange baubles and hidden knowledge Instinct: to improve the village

    • offer a deal or bargain
    • roll, dodge, and leap
    • loose a coded whistle
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  • Hunting Boa Group, Small, Stealthy, Devious
    Constriction (d6 damage 1 piercing) 6 HP 0 armor
    Close, Near

    Lurking in dark crevices in cave walls and ceilings, hunting boas lie in wait for warm-blooded prey. They attack in twos and threes, coordinating their efforts. Their bite is merely a means to secure a hold - once achieved, the boas quickly wrap around their victim and relentlessly tighten their grip. Suffocation ensues. Instinct: To constrict and devour

    • Hide curled up in cave walls and ceilings
    • Ambush them
    • Wrap around and suffocate them
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  • Human Necromancer Solitary, Stealthy, Magical, Intelligent
    Demon Fire (d10 damage) 15 HP 0 armor
    Close, Ignores Armor, Far

    Trying to revert death and continue to learn more of the dark art. The human necromancer wants to be able to conquer death. Instinct: to gain power

    • Escape to Fight Another Day
    • Reveal Preparation or Plan
    • Create Undead Servant
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Human Soldier Horde, Stealthy, Devious, Organized, Intelligent, Cautious, Hoarder
    Swords (b[2d4+2] damage 2 piercing) 3 HP 5 armor
    Close, Reach, Near

    Human soldiers in huge armies. Instinct: To defend himself and his country

    • Attacks opponents
    • Humans are dirty: they'll trip you, bite you, pull at your hair, stab you in weak spots, set traps, ambush you, throw rocks, set fires, run away, throw swords, and weapons at you, etc., etc.
    • They congregate into armies of thousands and thousands
    • They literally call for help
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  • Cannibal Group, Stealthy, Organized, Intelligent, Hoarder
    bone club (d6 damage) 6 HP 0 armor
    Close

    When desperation drives a man to feast on his own, he must be banished. The cannibals live a pityful existence on the fringes of their old steadings, banding together only to hunt. Instinct: to feast on raw meat

    • Stalk the stragglers
    • Pretend to be a friend
    • "Looks like meat's back on the menu!" - call for help
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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