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  • Scarecrow Group, Magical
    Rusty farm tools (d8+2 damage) 10 HP 0 armor
    Close

    Some straw, some old cloths, a few sticks, and a pumpkin for a head...oh, and dark magic to infuse it with life. They are creepy enough standing still, but when they start stalking toward you, its terrifying! Look into their eyes too long and you will be frozen with fear...then comes the pitchfork. Instinct: Watch the fields, Stand still till the last moment, Scare them

    • Spring to life with shocking speed
    • fearful gaze
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mad Hermit Solitary, Hoarder
    rusty knife, rocks, traps (d10+2 damage) 16 HP 1 armor
    Close

    He lives on the end of the black swamp, or the lonely hills, or in the bowels of the Red forest...basically anywhere humans are not. Was it his solitude that drove him mad? or his madness that drove him to solitude? whatever the case, you best stay clear! He suffers no trespassers! Watch your step! His traps are everywhere! Instinct: To be left alone, Protect his/her home, Teach them a lesson, Set a trap

    • ambush, hide in the shadows
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  • Sea Hag Solitary, Stealthy, Magical, Intelligent, Hoarder, Terrifying
    claws, teeth, the evil eye (d10 damage) 12 HP 0 armor
    Close, Near, Far
    Special Qualities: beyond ugly

    After a long time at sea, almost any woman will due...but not this one! She haunts lonely shorelines, backwater creeks, and blasted, salt-marshes...Alone, because no one can stand her wretched appearance, and fishy smell. Don't get too close! if her steely claws and crooked teeth don't get you, that evil eye of hers will! If the Gods are kind, you will die quickly...If not, you will be dragged back to her lair to serve as a mate, a father for her wretched spawn! Instinct: Inflict pain, Destroy beauty, Find a mate

    • Rend flesh
    • hide in the shadows
    • evil eye
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Richard: God of Alcohol and Magic Solitary, Huge, Magical, Divine, Cautious
    Throwing Bottles of alcohol at enemies. (b[2d12+7] damage) 26 HP 7 armor
    Reach, Forceful, Ignores Armor

    This is the god of booze and alcohol. It protects the city of Charc. Instinct: Protect the Bard School and Pub

    • Drinks and Sings
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  • Followers of Envy Horde, Stealthy, Organized, Intelligent, Cautious
    sword (b[2d4+2] damage) 3 HP 4 armor
    Close

    A large group of followers of Lily the dark wizard Instinct: Protect Lily

    • Group of followers of Lily
    • magic
    • Calling to other followers
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  • Lily- Dark Wizard of Envy Solitary, Magical, Stealthy, Organized, Intelligent, Cautious, Hoarder
    Magic Missile (b[2d12+2] damage 1 piercing) 12 HP 7 armor
    Close, Ignores Armor

    It's controls the City of Charc by Seducing the men in power. Instinct: To Destroy the balence

    • Seduces Men to Obey her.
    • Seducaction
    • Call to followers
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  • Pukwudgie Group, Small, Stealthy, Magical, Devious, Intelligent, Cautious
    Bow and arrow, spear (b[2d6] damage) 6 HP 3 armor
    Close, Reach, Near, Far

    Pukwudgies are small troll-like creatures with the hedgehog-like spikes on their backs. Their physical features resemble those of a human, but with enlarged noses, fingers and ears. Their skin is described as being a smooth grey, and at times has been known to glow. They use whisps, which they believe are spirits of defeated enemies, to lure their enemies into traps. Instinct: Obey the chieftain

    • Set up an ambush and lure the enemy with whisps
    • Teleport
    • Create fire
    • Poison the enemy
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  • Lavinia Solitary, Intelligent
    Saber (b[2d10] damage 1 piercing) 12 HP 1 armor
    Close

    Lavinia is a strong, intelligent, headstrong and driven young woman whose life has been filled with hardship and pain. She is strikingly beautiful but has a harsh and suspicious demeanor when it comes to those she does not know. She has seen firsthand the oppressive ways of the status quo and has dedicated her life to fighting to change the world. She once had a kind heart but it has been hardened by years of hardship. She believes that wrongdoers only respect strength and that problems are typically settled with force. She is dedicated to Jaylene and has a strange relationship with her where she sees her as a mother figure but may also have romantic feelings for her. It would take a lot to turn her against Jaylene. Jaylene trained her in the ways of combat and she is a fierce warrior. Instinct: Destory the corrupt, unjust and immoral

    • Fight furiously but honorably
    • Deal in absoultes
    • Show more mercy than Jayelene
    • Refuse to compromise he values
    • Give orders
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Zona Solitary, Divine, Magical, Organized, Intelligent
    Long Staff (w[2d10+2] damage) 12 HP 1 armor
    Close, Reach

    Zona is a kind, passionate, and strong young woman whose life has been filled with hardship and pain. She is strikingly beautiful despite a large burn on the left side of her face. She has seen firsthand the oppressive ways of the status quo and has dedicated her life to fighting to change the world, but she wishes that fight could be less violent. She refuses to hurt the innocent. She can be a great ally or a troublesome foe. Instinct: Protect and help innocent

    • Heal an ally
    • At her touch wounds scab and bones cease to ache. Heal an ally you touch of 1d8 damage.
    • Blow horn for help
    • Use diplomacbefore violence
    • Speak truth to power
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Aarakocra, Athasian Group, Organized, Hoarder
    Spear (d8 damage 1 piercing) 6 HP 3 armor
    Close
    Special Qualities: Flight

    Deep in the Athasian deserts live tribes of Aarakocra. Scavenging for meat, preferably carrion, and if not, any source of meat can be made carrion. Aarakocra worship the sun, for it is the sun that provides the thermals they need to soar the yellow skies. But if need be there are also other needs, demanding a toll of gems and other valuables from caravans seeking passage form their territory and ransoming prisoners is something they have also learned to do. In combat they are protected a thick bone structure around their chest, the rest of the skeleton is however hollow and extremely fragile. Instinct: To glide the thermals in search of food

    • Diving Spear Thrust
    • Call large avian allies
    • Volley of Darts
    • Net fall
    • Desperation beak attack
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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