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Solitary, Large, Devious, Intelligent (d10+2 damage 3 piercing) 16 HP 3 armor Reach Special Qualities: There is only one punishment for crimes committed against the Dark Iron dwarves: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of the Law by battling savage creatures gathered from across Azeroth. To date, it is unknown if anyone has ever survived this brutal crucible. Instinct:
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Solitary, Huge, Devious, Intelligent (d10+5 damage 3 piercing) 20 HP 3 armor Reach Special Qualities: There is only one punishment for crimes committed against the Dark Iron dwarves: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of the Law by battling savage creatures gathered from across Azeroth. To date, it is unknown if anyone has ever survived this brutal crucible. Instinct:
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Hedrun the Creeper Solitary, Huge, Devious, Intelligent Razor Legs (d10+5 damage 1 piercing) 20 HP 3 armor Reach Special Qualities: Venom, Crystallic Chitin There is only one punishment for crimes committed against the Dark Iron dwarves: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of the Law by battling savage creatures gathered from across Azeroth. To date, it is unknown if anyone has ever survived this brutal crucible. Instinct: To feed
- Spray pray with webbing (near)
- Inflict Paralysis with a bite
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Anvilrage Warden Group, Intelligent, Cautious Dark Iron Sword (d8 damage 1 piercing) 6 HP 2 armor Close Instinct: To keep others locked up
- Entangle an intruder or escapee
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Bloodhound Mastiff Horde, Tiny Snapping Jaws (d6-2 damage) 7 HP 1 armor Hand rawr Instinct: To feast
- Sniff out an intruder
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Houndmaster Grebmar Solitary, Organized, Intelligent Dual Hatchets (b[2d10] damage) 12 HP 2 armor Close Grebmar Fleabeard's hounds are the only family he's ever known. Long ago, the orphaned dwarf began breeding canines to serve as companions and guard dogs. When the houndmaster isn't patrolling Blackrock Depths with his loyal beasts, he often treats them to the Grim Guzzler's finest Dark Iron ale. Instinct: To catch tresspassers
- Spur his hounds into a frenzy by letting blood
- Call hounds
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High Interrogator Gerstahn Solitary, Magical, Devious, Intelligent, Hoarder Power Word: Pain (d8 damage) 12 HP 4 armor Close, Ignores Armor, Near The Twilight's Hammer cultist Gerstahn has always indulged in life's finer things: exotic foods, fine clothes, and gem-encrusted torture tools. Day and night, her prisoners' bloodcurdling cries echo throughout the Dark Iron clan's infamous Detention Block. Gerstahn proudly calls this horrific noise her symphony of screams, and she is always eager to add another voice to the chorus. Instinct: To pry secrets from her enemies
- Fill a mind with terror
- Burn a spell from someone elses memory
- Share stolen secrets, pray on doubts
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Canadian Goose Group, Small, Stealthy, Terrifying Bite (b[2d8+2] damage) 6 HP 0 armor Close Special Qualities: Wings, Tongue-Teeth, Glaring Eyes Its a goose, you wouldn't think a fat bird would be threatening but sweet god it will hiss and chase you down, calling on its brethren to join. You'd think they wouldn't be that fast. You'd think, but you'd be wrong. Instinct: To Defend Territory
- Hiss Horribly
- Surround and Hiss
- Freezing Gaze
- Chase Down