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  • Group, Large
    (b[2d8] damage) 10 HP 0 armor
    Ignores Armor

    Instinct:

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  • Group, Large
    (b[2d8] damage) 10 HP 0 armor
    Ignores Armor

    Instinct:

    Tweet
  • Solitary, Huge
    (b[2d10+3] damage) 20 HP 0 armor
    Reach, Ignores Armor

    Instinct:

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  • Solitary, Huge
    (b[2d10+5] damage 3 piercing) 20 HP 0 armor
    Reach, Ignores Armor

    Instinct:

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  • Solitary, Huge
    (d10+5 damage 3 piercing) 20 HP 0 armor
    Reach, Ignores Armor

    Instinct:

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  • Delayed Fireball Solitary, Huge
    (d10+5 damage) 20 HP 0 armor
    Reach, Ignores Armor

    Instinct:

    • explode
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  • Forgotten hungry ghost Solitary, Devious, Terrifying
    Black hole mouth (b[2d8+4] damage) 20 HP 0 armor
    Close, Forceful, Ignores Armor
    Special Qualities: A gaunt spectre of long lost identity

    Instinct: To feed of souls

    • Chase and embrace prey
    • Utter consumption of all that lives
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  • Wretched wraith Solitary, Magical, Devious, Intelligent, Terrifying
    Soul rending touch (d8+2 damage) 16 HP 4 armor
    Close, Forceful, Ignores Armor
    Special Qualities: Insubstantial existance, Pale figure of unending pain

    Instinct: Use pain as a whip unto other haunts

    • To howl in anger and pain
    • Separate the soul from the vessel
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Muck Lord Solitary, Huge, Divine
    Poison Needles (d10+5 damage) 24 HP 3 armor
    Reach, Far

    Lord of the Monster-Things. Driven to protect the Moor by the spirit of Finbaar the Cursed, and the hidden spirit of Kyume. Instinct: to Haunt the Moor

    • Rule the Rakers
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Muck Raker Group
    Maw & Claws (b[2d8+2] damage) 10 HP 1 armor
    Close, Near

    Muck dwelling demon, born of the Shards, infused by the spirit of the dead one, Finbaar the Cursed. Instinct: to rip, tear, and digest

    • Haunt the Moor
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