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Elven Elite Group, Intelligent Swordplay (b[2d8+2] damage 1 piercing) 6 HP 3 armor Close, Near The Elven Elite go and subdue the unlawful to make them obey or else. They are highly trained and have been ordered only the toughest tasks. Instinct: Make the unlawful obey
- Slash trough tough ones
- Use group maneuvers
- Show high discipline and order
- Use arcane temporary item to gain advantage
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Possessed Paladin Solitary Sword (d10 damage) 20 HP 5 armor Close A poor paladin who has fallen to this unknown power, this person is cursed to guard the altar where he was sacrificed. Instinct: to convert
- Convert
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Possessed Miner Horde, Organized, Terrifying Infected Bite (d6+2 damage) 7 HP 1 armor Close Special Qualities: It's eyes are soulless and hollow. Controlled by an unknown power, this pathetic creature stays in hordes to overpower and convert others to their possessed state. Some may as well be dead, but are kept alive by this driving power. Instinct: to obey
- Convert
- Moan
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Succubus Subverter Solitary, Stealthy, Magical, Organized, Intelligent, Cautious, Planar Claws (b[2d8] damage 1 piercing) 16 HP 3 armor Close Special Qualities: Shapeshifter Everyone knows succubus are subservient creatures. Everyone knows the summoner is dominant as long as the summoning and binding was flawless. Everyone knows Hell can't win against mortal cunning. Or so the forces of the netherworlds would like people to believe. For when mortal hubris goes to far, they might find to their surprise that what they call is not a meek, submissive servant, but a deadly assassin bent on their utter humiliation and destruction, ready to strike the moment they let their guard down. Instinct: To enact Hell's vengeance
- Drain souls
- Flawless acting
- Dominate mortal minds
- Organize chaos
- Empower chosen mortal
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Succubus Horde, Stealthy, Magical, Intelligent, Hoarder, Planar Claws (d4 damage) 7 HP 0 armor Close Succubi are demons created to serve, assist and aid. Though stereotypically depicted as women, succubi can be any gender due to their shapeshifting ability. They are often sent by Hell to assist mortal servants. Instinct: To serve Hell
- Drain energy
- Dominate mortal minds
- Shapeshift
- Empower a chosen mortal
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Hellspawn Solitary, Intelligent, Cautious, Horder Spear (d10 damage 1 piercing) 12 HP 1 armor Close, Reach Hellspawn are closely related to tieflings. But whereas tieflings have a mortal mother, hellspawn have a demonic. This exposure to demonic energy makes them a lot more otherworldly and powerful than tieflings. Instinct: To have fun
- Drain life with a touch
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Water Mephit Horde, Small, Organized, Intelligent, Hoarder, Planar Claws (d4 damage) 7 HP 0 armor Close Special Qualities: Aquatic Mephits a small, sapient intelligent beings. They live in the elemental planes, adapting to whatever bubble of matter they find comfortable. Water mephits are often relaxed and jokey, enjoying a good conversation and a bit of fun. Instinct: To have fun
- Spit acid
- Scream for help
- Breathe water
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Lich Solitary, Magical, Organized, Intelligent, Hoarder, Construct, Terrifying Necrotic bolt (d12 damage) 20 HP 1 armor Close, Ignores Armor, Near Special Qualities: Can reanimate from phylactery, Undead, Aura of Horror Liches are a mortal that has willingly become undead through the power of magic, sealing their soul in their phylactery in the process. This not only means they are both potent magicians and hardy too, the phylactery means the ycan reanimate from even the most griveous of defeats as long as it exitsts. However, due to their unnatural existence and often prolonged seperation from their soul, they have a tendecy to develop extremely arrogant and self-centred personalities. Instinct: To become a master of necromancy
- Cause paralysis with a touch
- Use necromancy
- Command undead minions
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Dread Wraith Horde, Large, Intelligent, Amorphous Life-draining touch (b[2d4] damage) 18 HP 1 armor Ignores Armor Special Qualities: Scares animals Dread wraiths are wraiths that have succesfully harvested at least a couple of living beings, especially if those beings were sapient. They grow in size and power, still hungering for more. It's touch severely weakens the living, causing the Sick condition. Instinct: To steal life
- Sense the living
- Flay soul
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Wraith Horde, Devious, Amorphous Life-draining touch (d4 damage) 10 HP 1 armor Close, Ignores Armor Special Qualities: Scares animals Wraiths, though undead, are not a single soul. Rather, they are several fragmente of different souls, often due to violent deaths, tragedy and negative feelings, that have coalescenced into a new, dreadful being. The wraith has no understanding nor empathy of mortal life. All it wants to to do is add to its collective of fragments by harvesting the souls of living beings. It's tocuh severely weakens the living, causing the Sick condition. Instinct: To steal life
- Sense the living
- Flay soul