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  • Chelish Navy Ship Solitary, Huge, Intelligent, Cautious
    Barrage (b[2d10+5] damage) 23 HP 6 armor
    Reach, Far

    Instinct: To dominate the seas.

    • Bombard enemy ships or buildings.
    • Surround the enemy.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Horde, Intelligent
    (d6+2 damage) 3 HP 1 armor
    Close, Forceful

    Instinct:

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  • Horde, Intelligent
    (d8+2 damage) 3 HP 1 armor
    Close, Forceful

    Instinct:

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  • Solitary, Tiny, Intelligent
    (d12 damage) 12 HP 1 armor
    Hand, Forceful

    Instinct:

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  • Solitary, Tiny, Intelligent
    (d10 damage) 12 HP 1 armor
    Hand, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d12+5 damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d10+5 damage) 20 HP 1 armor
    Reach, Forceful

    Instinct:

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  • Solitary, Huge, Intelligent
    (d12+5 damage) 20 HP 3 armor
    Reach, Forceful

    Instinct:

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  • Elemental Lord Solitary, Huge, Magical, Stealthy, Divine, Intelligent, Hoarder, Planar
    elemental spells (b[2d12+9] damage) 30 HP 4 armor
    Reach, Forceful, Ignores Armor, Near, Far
    Special Qualities: Flies, immune to favored element

    Instinct: invade the material world

    • bend favored element to its will
    • Strike an unbelievable bargain
    • summon elemental minions
    • grant wishes for a steep price
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  • Revenant Solitary, Intelligent
    (d10+2 damage) 20 HP 0 armor
    Close, Forceful

    A revenant is a vengeful spirit that has possesed its own corpse. Now undead and constantly aware of where their target is, the revenant will not stop until either its soul has been forcefully dragged into the afterlife or it finally gets its revenge. Everything else is just a temporary delay. Instinct: To get revenge

    • Sense target
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