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  • Lieutenant Vitus Bering Solitary, Intelligent
    Warhammer (b[2d8+2] damage) 16 HP 3 armor
    Close, Forceful, Reach

    Vitus is and extremely strong specimen. He is an imposing physical presence. He is fair skinned and hairy chested. He has long black haired tied into a short black ponytail. He has thick black eyebrows and piercing blue eyes. Vitus is an arrogant, egotistical, boorish brute of a man. He’s a simple-thinking chauvinistic pig. He is prone to pettiness to the point of murder. He frequently loses his temper and when he does he’s not loud he is disconcertingly quiet and brutal. Instinct: to take what he wants when he wants.

    • Beat someone to a pulp in a rage.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Captain-Senator Chadwick Balbus Solitary, Organized, Intelligent
    Ancient Greatsword (b[2d8+3] damage 4 piercing) 12 HP 2 armor
    Close, Forceful, Reach

    Chadwick is moderate and stature and he’s generally very good looking. Chadwick has fair skin with a light dusting of freckles across his nose, he as blonde hair with sideburns and striking green eyes. Chadwick wears an outfit consisting of navy blue trousers with shined black boots and a dull gray cloak with wavy patterns and a black interior. Chadwick is a very manipulative and scheming man. He is filled with ambition and that makes him power-hungry, calculating, ruthless, and cold hearted. He is pragmatic yes, but with that comes an oft unseen vein of abusive wickedness. He is cruel, sadistic and malicious, yet he is overly charismatic. He is a master at hiding his true intentions and coming off as a chivalrous gentleman and not the sociopathic megalomaniac that he is. Instinct: To serve Her Majesty.

    • Punish an innocent.
    • Call his Leiutenants to armes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pet of Bahb Solitary, Large, Divine, Organized, Planar, Terrifying, Amorphous
    Trample (d10+6 damage) 25 HP 2 armor
    Forceful, Ignores Armor
    Special Qualities: Tentacles sprout from the dark creature that can reach

    Created in the image of the Death God's pet (hippo with tentacles), this creature serves Bahb by roving around and distributing his dark magic. Instinct: To act out its master's desires

    • Reaches out and grabs opponents
    • Reanimates fallen creatures as allies
    • Spreads unholy corruption
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Smoke Mephit Group, Large, Magical, Hoarder, Planar
    Claws (d6 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: immune to poison and fire, doesn't need food, drink, or sleep

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Instinct: to lie, mock, and mislead

    • billows smoke constantly
    • exhale a blinding breath of smoldering ash
    • explodes in blinding cloud of smoke
    • create dancing lights
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dust Mephit Group, Large, Magical, Hoarder, Planar
    Claws (d6 damage) 10 HP 1 armor
    Close, Near
    Special Qualities: immune to poison, vulnerable to fire, doesn't need food, drink, or sleep

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile. Instinct: to play dirty tricks

    • exhale blinding breath of dust
    • cause sleep
    • explodes in a burst of blinding dust
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Library Golem Group(2), Large, Construct
    Steam Fist!!! (d10+2 damage 2 piercing) 14 HP 3 armor
    Forceful, Far
    Special Qualities: Bronze body, Clanking cogs

    Larger cousins to the Library automatons, these are the true defenders of the Library. When called upon to defend the site by their cousins they attack unrelentingly with their rocket fists and ability to vent scalding steam from their bodies. At the end all that is left of the threat is a stain on the ground and a new appreciation for biology. Instinct: Protect the Library

    • Smash
    • Rocket Fist
    • Scald shot
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Library automaton Group, Intelligent, Hoarder, Construct
    Servo powered limbs (w[2d6] damage) 6 HP 1 armor
    Close, Reach
    Special Qualities: extendo limbs, Steam Powered, Steam Screen

    A steam powered guardian built to maintain and catalogue an ancient repository of knowledge. Physically weak and unassuming they rely upon their larger cousins to protect them if something goes wrong. Instinct: Protect the Library

    • Catalog
    • Find something useful
    • Summon Golem
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Solitary, Stealthy, Intelligent, Cautious, Amorphous
    (b[2d10+4] damage 2 piercing) 23 HP 4 armor
    Close, Forceful, Reach, Near, Far

    Instinct:

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  • Imperial Guard Group, Intelligent
    Musket (b[2d8+2] damage 1 piercing) 8 HP 2 armor
    Close, Far

    'Tromp-Tromp-Tromp' - the Guard have arrived! Admire their disciplined musket volleys, and real in the face of their devastating bayonet-drill. Just don't get in their way! Instinct: to loyally defend the Empire

    • Disciplined musket-fire
    • Masterful bayonet-charge
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Imperial Levy Group, Organized, Intelligent
    Musket (d8+2 damage) 6 HP 1 armor
    Close, Near

    Look at this poor, awkward bastard, dressed in the livery of the Empire. Chances are, he's barely been trained to use that brand-new musket he's got. Standard Imperial tactics involve firing a shot, and then scuttling-in to have a go at you with his bayonet. Poor bugger. Instinct: To (reluctantly) serve the Empire

    • Shaky musket-fire
    • Blow emergency whistle
    • Bayonet-charge
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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