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Clockwork Dragon Solitary, Huge, Construct Bite (d12+7 damage 2 piercing) 28 HP 3 armor Reach, Forceful, Near Special Qualities: Wings, Metal Instinct: to defend the gold in its creator's tomb.
- Belches fire from its mouth.
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Clockwork Knight Solitary, Cautious, Construct Ancient Sword (b[2d12+2] damage) 20 HP 4 armor Close, Forceful Special Qualities: Instinct: to crusade.
- Slay those who disrespect the legacy of the past.
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Clockwork Man Solitary, Construct Hidden Crossbow (d12+2 damage) 20 HP 3 armor Close, Forceful, Far Special Qualities: Instinct: to preserve the past.
- Stand guard by ancient monuments.
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Risen of the Winter Horde Talons (d6 damage) 6 HP 0 armor Close Special Qualities: Unthinking, Fear of flame, Resurrecting Instinct: To chill the earth
- Spread ice through touch
- Overpower an enemy with numbers
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Frozen Guardian Group, Construct Icy Spear (d8+2 damage) 14 3 armor Reach, Close Special Qualities: Unthinking, Iceborne, Organised Instinct: To protect the inner chambers
- Strike from stillness
- Block the way
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Yhul Commander Solitary, Stealthy, Magical, Intelligent, Cautious, Hoarder, Planar Yhul Rifle, Arm Blades (b[2d12+4] damage) 16 HP 4 armor Close, Forceful, Far Yhul Commander, very cunning. Instinct: It wants your balls
- Biotic
- Stealth
- Pull
- Warlike Culture
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Yhul Trooper Group, Intelligent, Hoarder, Planar Rifle (b[2d8] damage) 10 HP 2 armor Close, Far Masked with heavy armor, Heavy treading Instinct: Collect Trophies
- Hunt
- Extreme Focus
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Endeavor bot Horde, Intelligent Fist (d6+4 damage 1 piercing) 3 HP 1 armor Close, Forceful Instinct: Exterminate
- Lazer Precision
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