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  • Blackling Horde, Small, Organized, Planar, Amorphous
    (d6+2 damage 2 piercing) 10 HP 2 armor
    Close, Forceful

    Blackings are small, Imp-like creatures who live in the Realm of the Dark. Legions of them live in the Realm of the Dark, aloof and "Spaced out" until disturbed or exposed to light. Upon being exposed, they screech, sending all of them into a swarm. Instinct: To exist in darkness

    • Aloof
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  • Hezrou Solitary, Large, Magical, Planar
    Claws and Mouth (d10+5 damage 1 piercing) 20 HP 2 armor
    Special Qualities: Noxious Stench

    Instinct: To dominate through extreme force

    • Lead an unholy host into battle!
    • Call forth dark magic
    • Summon more Demons from the Abyss
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Blackling Horde, Small, Organized, Planar, Amorphous
    Claws, Teeth (d6+2 damage 2 piercing) 10 HP 2 armor
    Close, Forceful

    Instinct: To exist in darkness

    • Aloof
    • Screech
    • It bends the darkness to its whim.
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  • Rabadon the Dark Wizard Solitary, Magical, Intelligent
    Fists made of shadow. (b[2d10+2] damage) 16 HP 4 armor
    Close, Far

    The Wizard of Dark, Rabadon seeks to enslave the world using the power of Dark that he could only control a portion of. Instinct: To Consume and Enslave

    • Blasts with Shadow Magic
    • Hand of Shadow
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  • Atos the Deceiver Solitary, Stealthy, Magical, Intelligent
    claws (d12 damage 1 piercing) 12 HP 1 armor
    Close

    Atos has been trapped on the material plane for such a long time, he will go to any lengths to be freed. Instinct: to deceive

    • confer a blood enchantment
    • conjure an illusion
    • summon a minor demon
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  • Lord Charleston Solitary, Magical, Stealthy, Organized, Intelligent, Hoarder
    Magical long sword (d10 damage) 10 HP 6 armor
    Close

    Head of the Merchant's Guild in Vlada. Collects the most expensive of magic items for personal use and boasting. And is never afraid to call the guard or bribe a party to stand down. Instinct: Get rich without regard for anyone else

    • Use Magic Missile Staff
    • Orb of Cage
    • Healing scrolls
    • Call the guards
    • Politically aligned with blackmail and favors
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wolf Pack Horde, Small, Organized
    Bite and lunge (b[2d4] damage) 3 HP 0 armor
    Close, Reach, Near

    A small pack of normal wolves. Are they hunting away from their natural grounds? Are they close to their den? Is the rest of the pack close by to help? Will they run? Will they let you run? Instinct: Hunt, scavenge, defend

    • Flanks prey
    • Targets weakest
    • Calls the rest of the pack for support
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wagon Bandits Group, Stealthy, Intelligent, Hoarder
    Knife or short sword (d6 damage) 6 HP 1 armor
    Close

    Two man team that drives its own merchant wagon. Bandit-Thieves for hire that can kill, but always steal. Instinct: rob, kill if necessary

    • Trojan horse into a caravan
    • Blends into crowds and attacks first
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  • Geisha-Tsukai Apprentice Group, Stealthy, Magical, Devious, Intelligent, Hoarder
    Daggers, Thrown or Stabbing (d4 damage) 6 HP 0 armor
    Close, Near

    These Geisha-Tsukai are lesser Maho-Tsukai that hope to become full members of the Bloodspeaker Cult. They are foolish cannon fodder and tools. These Geisha-Tsukai wield minor Maho of pain that can stun their targets and hide concealed daggers on their bodies with which to protect themselves. The Geisha are well trained and can easily entice or enchant others to aid them if attacked publicly. Instinct: Find low honor samurai to corrupt

    • A Siren for the Cult
    • Enchanting beauty
    • Pain Magic
    • Incredibly Painful
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  • Blood Speaker - Mind Meddler - Master Solitary, Stealthy, Divine, Magical, Devious, Intelligent, Hoarder
    Claws forged of the Blood of his Victims (d8+4 damage) 12 HP 3 armor
    Close, Ignores Armor

    This Maho-Tsukai is not just some foolish fallen soul, but a Blood Speaker a follower of Iuchiban and taught by blood Oracle of Iuchiban. This Maho-Tsukai's magic has delved into controlling those of low honor, getting them to lower their defenses and succumb to a powerful mind control before they realize what is happening. Like all Maho-Tsukai he can also cast powerful spells of pain and debilitation with great ease. He can also call forth Crimson Claws forged of the blood of his innocent victims that he controls. A target struck by these claws must make a Defy Danger roll or fall briefly under the Maho-Tsukai's control. The Maho-Tsukai may also call upon his Air Kansen Ally, and become innocuously invisible in crowds or cluddered environments. Instinct: Gather power and Wealth

    • Minion Puppetry
    • Hide in plain sight
    • Spells of Pain & Debilitation
    • Blood Control
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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