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  • King Cobra Solitary, Huge, Divine, Hoarder, Terrifying
    (b[2d8+5] damage 3 piercing) 24 HP 2 armor
    Reach
    Special Qualities: It's a giant snake, Poison

    A giant snake that lies in underground temples. It eats people that are sacrificed on altars. If it eats something or someone, it heals 2 health. Is it being controlled by something? Or someone? Instinct: To sacrifice

      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Animated Training Dummy Group (4-5), Construct, Magical
      Martial Arts (b[2d6] damage) 10 HP 2 Armor
      Close,Smart
      Special Qualities: Inanimate Object, Regenerates

      Created from standard wooden training dummies, these animated objects are designed to defend a platform and test would be adventures. They will continue to reconstruct until the magical source is disrupted. Instinct: Defend the Room

      • Tosses
      • Kicks & Punches
      • Does not pursue
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • [Xiuhcoatl] Jakaneka - Priestess Solitary, Stealthy, Divine, Devious, Organized, Intelligent
      prayers / staff (d6+2 damage) 10 HP 0 armor
      Close
      Special Qualities: not in the front line, bodyguards, good climber

      Jakaneka are catlike humanoids, with sharp teeth and covered in short fur. They are intelligent and sometimes speak common in addition to their native Jakaneka tongue. They are known to keep slaves and live in a matriarchy with their priestesses as their leaders. Jakaneka Warriors often ride War tigers into battle. Instinct: to serve the gods

      • prayers to the dark gods
      • mind games
      • heal allies (consume flesh)
      • command Jakaneka
      • deceive
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • [Xiuhcoatl] Jakaneka - Champion Solitary, Organized, Intelligent
      battleaxe (b[2d10] damage) 12 HP 2 armor
      Close
      Special Qualities: commander, relentless, good climber

      Jakaneka are catlike humanoids, with sharp teeth and covered in short fur. They are intelligent and sometimes speak common in addition to their native Jakaneka tongue. They are known to keep slaves and live in a matriarchy with their priestesses as their leaders. Jakaneka Warriors often ride War tigers into battle. Jakaneka Champions wear a golden coin armor and strike their opponent with a massive battleaxe. Instinct: to serve the gods

      • pounce and strike
      • Command Jakaneka
      • shatter shield
      • two handed sweep
      • challenge to a duel
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • [Xiuhcoatl] Jakaneka - Warrior Solo or Group, Intelligent
      sword, spear, bow (d6 damage) 5 HP 1 armor
      Close, Near
      Special Qualities: good climber, organized, stealthy

      Jakaneka are catlike humanoids, with sharp teeth and covered in short fur. They are intelligent and sometimes speak common in addition to their native Jakaneka tongue. They are known to keep slaves and live in a matriarchy with their priestesses as their leaders. Jakaneka Warriors often ride War tigers into battle. Instinct: to serve the gods

      • pounce and strike
      • climb trees
      • ambush
      • hit and run
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Umber Hulk (Neogi Slave) Group, Large, Magical, Intelligent
      Claws (d8+4 damage 2 piercing) 10 HP 1 armor
      Forceful
      Special Qualities: Burrow through rock

      Umber hulks are powerful subterranean predators whose ironlike claws allow them to burrow through solid stone in search of prey. Umber hulks are tremendously strong, standing nearly 8 feet tall and over 5 feet wide. Muscles bulge beneath their thick, scaly hides and their powerful arms and legs all carry great claws. They have no necks to speak of, but the head features a powerful maw with rows of triangular teeth and 8-inch mandibles capable of biting through any hide or bone. Most peculiar of all are the four round eyes, spaced evenly across each umber hulk's forehead. Umber hulks are black, shading to a lighter shade of yellowish gray on the front. Their eyes are mere blackened dots each the size of a small coin. Instinct: To enforce the will of their neogi masters

      • Slowly advance
      • Create cave-ins
      • Confusing gaze
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Neogi Group, Small, Stealthy, Devious, Organized, Intelligent
      Bite (d6+2 damage) 6 HP 0 armor
      Close

      The neogi appear as a cross between a wolf spider and a moray eel. The short, furry, eight-limbed body is topped by a lithe, bare, fleshy neck with a serpentine head, its mouth filled with needle-sharp teeth. The ends of its limbs are tipped with small claws. The fur of the neogi is a light tan, but dyed a variety of colors to signify power, rank, accomplishments, and warnings to other neogi. The older a neogi grows, the more colorful its hide becomes. The neogi are ruthless slayers and plunderers, and think nothing of eating their enemies, servants, or fallen comrades. They are a hateful, xenophobic race. Instinct: To enslave

      • Capture and subjugate
      • Skitter from the darkness
      • Poison with bite, slowing opponent
      • Summon an umber hulk
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Vengeful Heart Solitary, Tiny, Stealthy, Terrifying
      Rows of sharp teeth (d8 damage) 3 HP 0 armor
      Hand
      Special Qualities: Pulsing, Ferocious, Grotesque

      This horrific construct of human emotions appears as a heart with rows upon rows of frighteningly sharp teeth. It uses its veins and arteries as crude limbs to leap about awkwardly. It relies on the element of surprise to exact vengeance on those who scorned it, hiding within a friend's chest cavity and waiting for the perfect opportunity to strike! Instinct: to take revenge

      • Waits inside a close friend for the perfect chance to exact revenge
      • Hide in someone's chest cavity
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • [Xiuhcoatl] Jakaneka - War Tiger Group, Large
      ferocious claws (b[2d8] damage) 10 HP 1 armor
      leather armor
      Special Qualities: tree climber, steed, huge

      Jakaneka War Tigers (the Jakaneka call them Crin-ja) are huge armored tigers, used as mounts for Jakaneka warriors in battle. With its bulky stature and the sabre tusk like fangs, war tigers strike fear into the hearts of their enemies. War Tigers have a darf green fur with orange stripes. Instinct: to kill

      • Carry it´s rider into battle
      • Pounce
      • Bite
      • Escape into the trees
      Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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    • Kenku Group, Stealthy, Devious, Organized, Intelligent, Cautious, Hoarder
      Short sword (d4 damage 1 piercing) 6 HP 2 armor
      Close
      Special Qualities: Mimic the sound of anything ever heard

      "I'm telling you, he had a beak and clawed hands!" said the prisoner. "Right. I've heard that one before. And there were a dozen of them," said the jailer. "Yeah! How'd you know?" "Because you ain't the first. I've heard lots of things. But the idea that there are a bunch bird men running things in this city is absurd. Think about it? Wouldn't someone have caught on by now? The council? The guards? The guilders? Shut up and face up to it…you did something stupid, and 10 years hard labor is your reward." Instinct: To collect that which shines

      • Pass through society without drawing attention
      • Numerous tools and weapons up its sleeve
      • Blackmail: Let other people do your dirty work!
      • Where there is one, many are sure to be found
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