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  • Flock of Geese (Gaggle) Horde, Small, Organized
    Dozens of pecks (d6 damage) 3 HP 0 armor
    Close, Near
    Special Qualities: Flies

    Instinct: To peck anything until it bleeds

    • Surround their victim
    • Flock to a single target and overwhelm it
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Insane Animation Cores Group, Magical, Cautious, Amorphous
    Broken Debris (d8+2 damage 1 piercing) 13 HP 6 armor
    Close

    At rest, these creatures look like nothing but discarded weapons, armour, and assorted debris. When they sense life, however they assemble into a vaguely humanoid dervish. At the centre of the mass of viciously spinning detritus hangs a heart made of metal and crystal. It pulses with an erratic feverish light. These creatures are the result of a corrupted animation core for training golems. Instinct: To win

    • Destroy the Living!
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  • Mutant Ratmen Group, Devious, Terrifying
    Claws, teeth (d4+2 damage 1 piercing) 10 HP 2 armor
    Close
    Special Qualities: Twisted combination of man and rat

    Half man, half rat. Mostly rat-like in temperament, though more aggressive. Instinct: To feed

    • Infests and consumes
    • Diseased
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  • Blood Demon Solitary, Large, Magical, Stealthy, Intelligent, Construct, Terrifying
    Blood Sword (d12 damage) 16 HP 4 armor
    Ignores Armor
    Special Qualities: Summoned from any pool of blood, Smell of blood turns people around him to bloodlust

    The blood demon is a silhouette resembling a humans, but from dark-colored blood and with wings made from the same blood. It walks living bloody footprints on every surface. It speaks with bloody letters appearing on a walls or floor. Anyone who spilled other's blood in his life, can summon this demon but he will take two times more blood from the summoner, as he spilled during completing his request. Instinct: Devour

    • Hunt for blood
    • Make a deal
    • Appear from any blood pool
    • Smell blood
    • Fly
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Yujui Group, Stealthy, Organized, Intelligent, Hoarder
    A spear, or a claw (d10 damage) 10 HP 1 armor
    Close, Reach, Near
    Special Qualities: Mountain loving

    The Yujui clan is a clan of almost goblin looking creatures, although they seem to not have any relation to goblins at all, they do share a couple of things. First of all they're apperence, they seem so alike, it's easy to mistake them for one another. second of all, both of them seem to have a fondness of shine things, which just makes them more of a pest. Third of all they are very territoriel, and will do anything to protect they're tribes. The one thing that they do not have in common is that the Yujui seem to live above the mountains whilst the goblins enjoy they're mines. It has been spekulated that these species once were the same, only divided into worker and warrior classes, and that the Yujui once were the warrior class. But it is all spekulation. Instinct: To loot

    • Sets traps
    • They will often times outsmart opponets by seting traps and lure people into them
    • They have built giant horns in the mountains, so that they can call on support from the tribes.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Chief In'Kannon Solitary, Large, Organized, Intelligent, Cautious, Hoarder
    Cannon Shot (d10+2 damage 1 piercing) 16 HP 4 armor
    Reach, Far

    The leader of the Black Powder clan of goblins. He is a large, horrible creature- possibly stuck in whatever small, snaking underground cave system they have infested. His bulky form is made more intimidating by the large wooden shields grafted onto his torso, and the cannon-sized firearm built into his stomach. He carries a short sword in every hand because firing his cannon will knock him back if he's on his feet. Instinct: To rule over the BP clan and hoard treasures.

    • Command the Black Powder Golbins
    • The rest of the Black Powder Goblins will defend him.
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  • Kamikaze Keg Goblin Solitary, Small, Devious, Intelligent
    Explosion (d8+4 damage) 4 HP 0 armor
    Close, Forceful

    Easily the most grotesque of the Black Powder goblins, these nasty creatures seemingly have a death wish, but they certainly won't go alone. They have consumed a massive amount of black powder that has caused them to swell and bloat; with their small, lumbering forms they charge intruders and set themselves on fire with magic, exploding shortly and violently. Instinct: To explode and injure

    • Explode
    • Charges intruders and explodes.
    • If killed, will still detonate.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shot-gut Goblin Group, Small, Organized, Intelligent, Hoarder
    Scattershot (d8 damage 2 piercing) 6 HP 2 armor
    Close, Reach
    Special Qualities: Messy attack

    A slightly larger type of goblin, these have managed to get shotguns or scatter-guns grafted into their bodies, which they use to shoot any invaders that approach too near the blockades, or surprising them out of blind corners. Instinct: To defend its home and valuables

    • Charge invaders
    • Gunfire attracts more goblins
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Flintlock Goblins Horde, Small, Organized, Intelligent, Hoarder
    Flintlock pistol (d6 damage 2 piercing) 3 HP 1 armor
    Close, Far

    Small, nasty, brutish goblinoids that have somehow stolen and adopted gun technology, these small creatures replace limbs with the firearms (typically pistols) or graft them onto their bodies in grotesque rituals using primitive "surgery" and black magic. They prefer to hide in small, winding caves that let them blockade and fire from a distance to keep would-be invaders at bay. Instinct: To defend their home and valuables

    • Fire from range
    • Their gunfire will attract others
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  • Cranial Mites Horde, Tiny, Organized
    Burrowing claws (b[2d4] damage) 3 HP 0 armor
    Hand
    Special Qualities: Swarming, host body

    A persistent menace, the cranial mite travels in large swarms that attack and consume a humanoid's brain. This process takes weeks, and the swarm usually influences their host's body is horrid ways as more and more of his or her brain is consumed. Oftentimes, the mites will use the host's body to fend off attackers and find new targets for consumption. Instinct: to consume gray matter

    • Devour the brain from the inside
    • Hivemind
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