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  • Earthblood Larvae Solitary, Divine, Terrifying
    Consuming maw (d10+2 damage) 18 HP 2 armor
    Close
    Special Qualities: Burrows through the earth, Endlessly mutating

    The earthblood larvae are born from the blood of the buried god. The beast below bleeds and its wounds birth monsters. Blind and endlessly hungry the larvae tunnel through the earth on the alert for the scent of fresh blood. They are drawn to scenes of battle and bloodshed, erupting suddenly from the ground beneath the combatants. Instinct: to devour

    • burrow up from below
    • crush in grinding teeth
    • twist its shape
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Foul Pixie Horde, Tiny, Stealthy, Magical, Organized, Hoarder, Planar
    Tiny Trident and Net (d8-2 damage) 3 HP 0 armor
    Hand, Reach
    Special Qualities: Flight

    A tiny humanoid with scintillating wings, a Foul Pixie would be precious if it wasn't so obnoxious. These pests seem to revel in offending and tormenting others. By themselves, Foul Pixies tend to be content with taking advantage of naive individuals taken in by their superficial beauty, but when led by a stronger force or gathered en masse, they can be downright bloodthirsty. They hunt in packs, capturing their prey with faerie nets and tiny tridents. They can also blind others with the irritating dust from their wings, which can also be harvested from the pixie (by shaking them, of course) or used to track the pixie band after an abduction. When they are slain (which they often are), they explode into a cloud of farts and sparkles. Instinct: To aggravate

    • Bite with tiny sharp teeth
    • Blind with pixie dust
    • Captures humanoids with faerie nets.
    • Swarm together and carry someone off
    • Share faerie secrets with others
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  • Smurf Horde, Tiny, Magical, Stealthy, Organized, Intelligent, Construct
    Very small bows and swords (d8-2 damage 1 piercing) 3 HP 3 armor
    Hand, Ignores Armor
    Special Qualities: Magical creations, always renewed between episodes

    Smurfs! Small, blue, always singing and being cheerful. Masks a murderous talent for stealth & powerful (though slow) magic. Instinct: To adsorb and assimilate

    • Sing menacingly
    • Stealthy, almost invisible to big people
    • Papa smurf's potions & spells
    • Call the village
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Groping Hands Group, Tiny, Terrifying, Amorphous
    Grab (d8+2 damage) 13 HP 2 armor
    Hand, Forceful
    Special Qualities: A ragged stump where it was attached to a wrist

    A disembodied hand with a ragged rotting stump drops from above and begins to choke you to death. Instinct: to choke the life from you

    • Drops down on you
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  • The Sun King Solitary, Stealthy, Divine, Magical, Intelligent, Cautious, Hoarder, Amorphous
    Strike With Golden Arms (b[2d12+6] damage 2 piercing) 25 HP 7 armor
    Close, Forceful, Near, Far

    Like a man made of gold with a burning star for a head, the Sun King rules the sky by his own divine right. Light itself bends to his command, allowing him to create perfect illusions, and gold obeys his every command, allowing him to shape it as he pleases (often into elaborate weaponry). Though largely peaceful, He resents all attempts to command him, and will attack in retaliation. Instinct: To rule beyond question

    • Create Golden Armaments
    • Create Illusions
    • Create Golden Weaponry
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  • Ice Wraith Horde, Intelligent
    Claws (d6 damage) 11 HP 0 armor
    Close, Ignores Armor
    Special Qualities: Snow-walk

    Legend has it that ice wraiths are the tortured spirits of all those who have frozen to death in the White Wastes. Fast, smart and vicious, ice wraiths strike from the cover of blizzards before vanishing back into the storm. Their only goal is to make sure that the magical cold they carry in them claims all living creatures foolish enough to venture into the Wastes. Instinct: to quench the heat of the living

    • Become one with the blizzard
    • Strike from an unexpected direction
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Shadow People Horde, Magical, Stealthy
    Draining grasp (d6 damage) 3 HP 4 armor
    Close

    Instinct: To bring about the end

    • Follow and watch every move
    • Vanish into the darkness
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  • plague cultist Group, Divine, Devious, Intelligent, Terrifying
    spew forth a swarm of rats (d8+4 damage) 10 HP 1 armor
    Close, Ignores Armor
    Special Qualities: skin covered in boils and open wounds

    plague cultists may have been human at one time but now are diseased monsters blindly carrying out orders from an unseen deity. They always travel in packs of four wearing long rancid black leather coats that when opened revel hundreds of red rat eyes. Instinct: to follow orders without question

    • Hide outward appearance
    • infect with disease
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Half-Digested Ghoul Group, Small, Intelligent, Terrifying, Undead
    Tearing Claws and Ripping Teeth (d8+4 damage) 14 HP 0 armor
    Close
    Special Qualities: Half-Digested, Scarred and Broken, Slow

    Having been partially digested by an acidic dragon, this ghoul is marred by the harsh environs of its captor turned ally. It's already rotting flesh is loose and scarred from the stomach bile of the dragon and it uses its ripping claws to try and tear flesh from living beings in order to feed its unholy hunger as well as to rebuild its failing body. Instinct: To consume and devour the living

    • Rip off living flesh to rebuild itself
    • Overwhelm with numbers
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Leviathan Dragon Solitary, Huge, Stealthy, Intelligent, Hoarder, Terrifying
    Crushing Bite (d10+7 damage 2 piercing) 20 HP 2 armor
    Reach, Forceful
    Special Qualities: Aquatic, Intimidating

    Water shimmers over shield-size scales, and the beast hangs in perfect balance, suspended in midair for a moment before crashing into the fisherman's vessel. Instinct: to defend it's hunting grounds

    • Devour Swimmers Whole
    • Use Water to it's Advantage.
    • Crack a Hull
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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