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  • Daemonhost Group, Magical, Intelligent, Planar
    Hellfire Sword (b[2d8] damage 1 piercing) 6 HP 1 armor
    Close

    "Yes, demon, I have summoned you, and yes, it is so I may bargain with you for power. But I am not offering my soul in trade, thank you very much. But do you see that...rough looking gentleman over there? Yes the one in the other circle struggling against the chains. Here is my offer to you, demon: you allow me to bind you into his body, keeping you here in the world with a minor connection to your power, and in return, you shall do my bidding. Of course, you can refuse if you'd rather return to the hell from which I called you..." Instinct: To follow orders until it finds an out

    • Channel demonic energy
    • Summon and shape hellfire
    • Call forth demonic allies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ice Mummer Group, Stealthy, Construct, Terrifying
    Slam (d8 damage) 10 HP 1 armor
    Close
    Special Qualities: Made of Ice

    The reconstituted frozen remains of a person ritually frozen then shattered, an ice mummer is the agent of what most certainly is a greater evil. Bound to its icy rusted bronze mask, the voiceless ice mummer is a harbinger of its master’s incursion. Instinct: To obey its master

    • To be its master’s eyes
    • Disperse in a whirlwind of ice and snow
    • Reveal the horror beneath the mask
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Coffin Golem Solitary, Large
    Smash (d10+4 damage) 23 HP 7 armor
    Forceful, Reach
    Special Qualities: Unliving

    Vampires exist in a precarious position. They are powerful and deadly, but at the same time their weaknesses are well know. Particularly their helplessness during the day, where they must rest in their coffins. Then, one night, one vampritic wizard thought to himself, "I wonder if I could merge my coffin with the body of one of my golem servants?" Instinct: Protect the Master

    • Protect its vampire master from harm
    • Drive someone away by force
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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