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Dwarven Sniper Solitary, Small, Stealthy, Intelligent Javelin Thrower (d10 damage 2 piercing) 6 HP 1 armor Close, Far The javelin thrower is a new invention of the dwarves. An oversized crossbow that shoots javelins instead of bolts. These specially trained dwarves are chosen for covert operations to elimanate important threats. Another more mundane role is supporting dwarven squads with their precise shots. Unlike other dwarven formations they work by themselves. Instinct: Serves in the interest of the Mountainhome
- Carefully picks off targets
- Sets mirror traps to throw off it's position
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Dwarven Infantry Group, Small, Organized, Intelligent, Cautious Brutal axe slashes (d8+2 damage) 10 HP 3 armor Close The traditional dwarven infantry is armored with chainmail or similar armor and carries a battleaxe and a shield. A typical dwarven squad is consisted of two infantry and three marksmen. Dwarven battleaxes are known to crush as much as they rend and dwarven steel is remarkably resilient at it's worst. Deadly when supported by marksmen. Instinct: Serves in the interest of the Mountainhome
- Slices and dices
- It calls out and blows on a horn to call for backup
- Usually comes in pairs
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Dwarven Marksman Group, Small, Organized, Intelligent Crossbow (b[d6] damage 1 piercing) 6 HP 1 armor Close, Reach, Near Dwarven marksmen are nothing to scoff at. What it lacks in volume of fire it makes up for in accuracy. Dwarven-made crossbows also pack a bit of punch with piercing bolts. Groups of marksmen are known to use suppression fire to pin down targets, making it difficult for mages and other marksmen to retaliate. A typical dwarven squad consists of two dwarven infantry and three marksmen. Instinct: Serves in the interest of the Mountainhome
- Shoots bolts
- Yells out and blows on a horn to call for backup
- Pins down threats by coordinating groups for suppression fire
- Usually comes in threes