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Undead Ghoul Horde, Organized, Terrifying Bite (d6 damage) 5 HP 0 armor Close Special Qualities: Rotten Flesh They have only one goal: to satisfy their hunger. Instinct: Feast on the living
- Bite
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Werewolf Group, Divine, Organized, Intelligent, Terrifying Claws (b[2d8+2] damage 3 piercing) 10 HP 0 armor Close, Forceful, Ignores Armor Special Qualities: Weakness to Wolfsbane and Silver Every villager knows what happens when the full moon rises. The horrible screams of the cursed ring out through the forests, then the howling begins. These viscous beasts stalk the darkness in packs searching for prey. They are as intelligent as they are terrifying, and they don't stop hunting until their hunger is satisfied. Instinct: To hunt
- Maul
- Howl of the Pack
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Malgurak the Monster Solitary, Large, Divine, Intelligent, Hoarder, Terrifying Claw and Fangs (b[1d10+6] damage 2 piercing) 20 HP 2 armor Forceful, Reach, Ignores Armor, Near Malgurak's true form. This hideous beast stands on two legs and has a large, hairy frame. It has two grotesque wings with sharp jagged claws. Its head is a hybrid of man and bat with long fangs that crave blood. It has the ability to fly and can grab enemies from above. Its thick hide protects it from most weapons. Instinct: To destroy all living things
- Rend Flesh
- Grab
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Malgurok Solitary, Stealthy, Magical, Intelligent, Hoarder Fangs (b[1d10+3] damage) 15 HP 2 armor Close, Forceful Special Qualities: Undead, Dual Form Malgurok. His name alone brings fear to those who have heard it. His power as a necromancer was unmatched. He wielded the power of death as a feared weapon and for years plagued the world with his twisted magic. He seemed unstoppable, until he was vanquished by two forgotten heros who put his evil legend to rest. But now he has returned. Commanding the monsters of Darkwood, the newly revived Lord of the Undead has begun a new quest for domination. He is a powerful figure skilled in the forbidden practice of necromancy, but is also a ruthless deceiver. Malgurok's trickery knows no bounds, and he can just as easily trap you as he could crush you. Instinct: Destroy all living kingdoms and spread his curse
- Bite
- Hypnotize
- Drain Life
- Scratch
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Feral Vampire Solitary, Intelligent, Terrifying Fangs (d8 damage) 5 HP 0 armor Close, Forceful Newly converted vampires are the most terrifying. They are unpredictable and possess unparalleled strength. Nothing can stop them from their first taste of blood. However, they are weak and unintelligent, making them easy to vanquish for smart adventurers. Instinct: To feast on mortal blood for the first time.
- Bite