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Most Recent Creation
Animated Humanoid Corpse Horde teeth, fingers, severed limbs (d6 damage) 7 HP 0 armor Close Shambling, groaning hordes of the living dead, often heavily decayed, who march relentless on the enemies of the necromancer who raised them. In life, these people were nothing special, so they are equipped with nothing but their bodies, and although the limbs and head can be severed, an animated corpse will often just pick their body part up again and use it as a weapon against the attacker. They can only be stopped by damaging the body to the extent that the muscles or the brain no longer function. Instinct: to obey the summoner's will.
- Attack with overwhelming numbers.
- Close off or corner enemies.
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Most Recent Up-vote
Dobhar-chú Group, Large, Organized Bite (d8+2 damage) 14 HP 0 armor Special Qualities: large tail that can swipe at foes The Dobhar-chú ("water hound") is a blood-thirsty, gruesome creature that resembles both a dog and an otter though sometimes is described as a half dog, half fish, that lives deep in waters of a lake, river or even sea and is known to be able to travel great distances in water or on land. This monster hound is known for its speed, aggression and appetite for human flesh. There are usually two of these creatures, and when one is killed, its mate will swim up from depths of water and avenge killing by pursuing its attacker, killing him and often eating him. This happens because, when Dobhar-chú is about to die, it gives off an eerie high-pitched whistle to warn its mate. Instinct: Eat Humans
- Call to mate when nearing death
- Swipe with tail when surrounded