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Lucy, the Palace Guard Solitary, Organized, Intelligent Quarterstaff (b[2d10] damage) 12 HP 3 armor Close, Reach, Near A watchperson for the Royal Crown of Katillo Instinct: Serve the crown
- Call for backup
- Call backup
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Mirror Snake Group, Small, Cautious, Construct Embrace and crush (d8+2 damage 1 piercing) 10 HP 3 armor Close Special Qualities: Reflects magic, shines bright light Python-sized biomagical snake. Moves/slithers with alarming, almosty supernatural speed. Its plate armour skin is made up entirely of reflective magic material, that makes it impervious to most ordinary attacks. It cannot be scratched or burned. The material is brittle however, and may shatter when brute, blunt force is applied to it. Instinct: To suffocate
- Encoil (1d8)
- Focus light as a weapon (blinding)
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Lizard Priest of Groth Group, Magical, Devious, Intelligent claws (d6 damage) 6 HP 2 armor Close, Reach Special Qualities: spits blinding venom A cult of humanoid lizards who worship the blood god Groth. The priesthood is made up of accomplished bio-magicians, who create artificial life dedicated to destruction and bloodshed. Dark sacrificial rituals are used to imbue their constructs with the essence of Groth. Their aim is to create a lifeform worthy enough to become a vessel for Groth himself. But because they are not *that* accomplished yet, so far they have merely succeeded in creating a wide variety of monsters, all of them vicious and evil. Instinct: to serve Groth, the blood god
- create artificial life
- cast teleport