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Monsters by Dice_Destroy

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  • Cultist of Dagon Horde, Organized, Intelligent, Terrifying
    Lashing out with whatever is available. (d4 damage) 3 HP 0 armor
    Close
    Special Qualities: Unblinking, fishy blue eyes.

    Natives of Innsmouth, with the blood of Deep Ones coursing through their veins. Instinct: To usher in the end of the world.

    • To serve their gods with disregard for safety
    • Swarm hardy foes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nyarlathotep Solitary, Huge, Magical, Stealthy, Divine, Planar, Amorphous
    Lashing appendages (d12+7 damage) 33 HP 5 armor
    Reach, Forceful, Ignores Armor, Near, Far

    "Don't fail to see Nyarlathotep if he comes to Providence. He is horrible — horrible beyond anything you can imagine — but wonderful. He haunts one for hours afterward. I am still shuddering at what he showed." Instinct: To bring madness

    • To carry out divine orders
    • Shape-shift into a human.
    • Infect the mind, causing the target to lose control
    • Use near limitless Eldritch knowledge to perform several rituals.
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  • Drown Horde, Divine
    Heavy arm strikes (d6 damage) 13 HP 1 armor
    Close, Near

    "How curious the light behaves Reflecting off the dancing waves. Oh how my very being craves A view from down below. Suspended in my watery lair, I would not need to gasp for air, For I'm no longer human there Beneath the icy flow. It's peaceful there, but I have found I still can hear the distant sound Of voices of the souls who drowned And left loved ones to mourn. The lonely wails transmit the pain Of those who just could not remain So journeyed to the unknown plane Of dead souls and unborn. But in this world there still exist Survivors who will always miss The passion of their lovers' kiss That warmed them night and day. Though here above the vast, cold sea, My heart is without tragedy, For I have someone dear to me Who hasn't passed away. Never let that be untrue For I could not bear thoughts of you Trapped underneath the ocean blue Deprived of your last breath. No harm to you would I condone, For I'd be left here on my own To face this tragic world alone, A fate far worse than death." Instinct: To protect their masters

    • Serve
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  • Blackguard Goredart Solitary, Divine, Intelligent, Cautious
    Hammer Strike (b[2d10+4] damage) 18 HP 4 armor
    Close, Forceful

    Those who serve dark lords, have both their horrible favour and ire. Instinct: To serve his patron

    • Attack with warhammer
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  • High Priestess Catelae Solitary, Large, Magical, Stealthy, Divine, Intelligent
    Bladed Arm Slashes (b[2d10+4] damage) 30 HP 4 armor
    Near
    Special Qualities: Bladed forearms, Adhesive Legs, Web Production, Poisonous Saliva

    One of the six High Priestesses of Dycena, Catelae is renowned for her seemingly sub-conscious bond with her incredible mount, a Scarlet Slayer matriarch. Instinct: To worship Dycena

    • Slay the enemies of Dycena and bring about her return to Nern.
    • Camouflage
    • Short-range teleport
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Black Tunnel Spider Group, Large, Devious, Stealthy
    Spider bite. (d6 damage) 10 HP 1 armor
    Special Qualities: Adhesive footing., Web production, Poison bite

    Large tunnel dwelling spiders. They create vertical shafts in which they leap out of to attack unsuspecting prey. Their poison is a paralysis agent, in low doses is negligible, but the large amount delivered by the spider bite can be fatal to small or wounded creatures. Instinct: To feed and multiply

    • Feed off of the unprepared
    • Tunneler Poison: Defy danger +con on a 6- choose two. On a 7-9 choose one.
    • 1d4 additional damage
    • Stunned debility
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dark Elf Silk Runner Solitary, Large, Intelligent
    Spear stabs and spider bites (b[2d10] damage 1 piercing) 16 HP 4 armor
    Reach
    Special Qualities: Web shooting Venomous bite Adhesive footing

    A female Dark Elf riding a large, purple and black spider. Instinct: To raise Dycena and rule.

    • To further a sinister plot.
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  • Dark Elf male Group, Intelligent
    Demonite sword (b[2d8] damage 1 piercing) 6 HP 2 armor
    Close

    A male Dark elf, wielding assorted melee weapons made of corrupted mythril. Instinct: To raise Dycena

    • Defend their leaders
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dwarf Champion Solitary, Intelligent, Cautious
    Axe strike. (b[2d10+2] damage 1 piercing) 16 HP 6 armor
    Close, Forceful, Near

    A Dwarf warrior of immense reknown. Instinct: To defend the clan.

    • Attack with axe.
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  • Pestilence Daemon Solitary, Large, Magical, Divine, Planar, Terrifying
    Diseased Demon Sword. (d12+4 damage) 26 HP 4 armor
    Forceful
    Special Qualities: Tentacles of crushing strength., Its vile presence paralyzes the weak-willed with it's visage.

    A bloated, rotting form with tentacles and open sores. This form relies on what corpse was used to manifest it. It carries a hell-forged sword dipped in the essence of the twelve plagues. Instinct: To spread disease.

    • Slash with diseased sword
    • Daemon, ignore wounds due to rotting form.
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