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Padre's Up-voted Monsters

  • Neogi Solitary, Magical, Intelligent
    Control person (d10 damage) 12 HP 0 armor
    Close, Ignores Armor, Far

    The neogi appear as a cross between a wolf spider and a moray eel. The short, furry, eight-limbed body is topped by a lithe, bare, fleshy neck with a serpentine head, its mouth filled with needle-sharp teeth. The ends of its limbs are tipped with small claws. The fur of the neogi is a light tan, but dyed a variety of colors to signify power, rank, accomplishments, and warnings to other neogi. The older a neogi grows, the more colorful its hide becomes. The neogi are ruthless slayers and plunderers, and think nothing of eating their enemies, servants, or fallen comrades. They are a hateful, xenophobic race. All Neogi encoutner in Blood Moon control one or more umberhulk slaves who obey them without hesitation. Neogi can communicate in their own language and in Common. Many speak 1-4 other languages to help facilitate their slaves taking orders correctly. Instinct: To enslave and demoniate the weak

    • Grow rich through slavery and trade
    • Mind control and domination
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dread Knight Solitary, Divine, Intelligent, Terrifying
    Two-handed sword (b[2d10+2] damage 3 piercing) 18 HP 3 armor
    Close
    Special Qualities: Touched by a demon

    Dread Knights are mercenaries who seek only power and care little for how it is gained. Dread Knights have given themselves over to the service of some demon and seek to serve their master in death and destruction. Dread Knights are sworn enemies of Templars and will always seek their destruction and suffering. Dread Knights are only welcome in evil societies or cults. Perhaps the greatest problem for Dread Knights is the fact that they are often the target of other knights who want to advance in power by eliminating rivals and potential competitors. Dread Knights are both taught by proxies from their Master. Dread knights are warped by the powers they serve and their appearance and attributes change as they advance more in their skill. Instinct: Carry out the will of a demon

    • Serve my master
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  • Asherake Slaver Horde, Devious, Intelligent
    large clubs and nets (b[2d4+2] damage) 6 1 armor
    Close, entangle opponents
    Special Qualities: stun opponents and drags them away in nets

    Asherakes slavers are often sent out in smaller groups or pods to carry out raids on towns in order to capture slaves. They are not interested in prolonged battles but rather quick sub-dual and removal of victims. Instinct: To enslave

    • Capture slaves
    • Subdue opponents and carry them away unconscious
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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