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Laughmask's Up-voted Monsters

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  • Zombie Horde
    Bite (d6 damage) 11 HP 1 Armor
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    When there’s no more room in Hell… Instinct: Braaaaaains

    • Attack with overwhelming numbers
    • Corner them
    • Gain strength from the dead, spawn more zombies
    This monster is from the core Dungeon World book
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  • Skeletal Soldier Group, Stealthy
    Sword (d6 damage) 7 HP 1 armor
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    Instinct: To guard something from the living

    • Pretend to be asleep
    • Saps the area of warmth
    • Reconstruct from miscellaneous bones
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shadow Group
    Cold touch (1d4 +1 piercing 1) 8 HP 0 armor
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    Special Qualities: Drains strength from whomever it touches, Only hurt by magic/blessed weapons or spells

    A shade of a deceased intelligent creature, usually one of the dead crewmembers of the ship. They came from a world without undead; the shock and horror of their existence drives them to depraved acts. Instinct: To drain the life energy of living things.

    • Curse victims with maddening visions
    • Drain strength from victims
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ghoul Group
    Talons (d8 damage, 1 piercing) 10 HP 1 Armor
    Close, Messy

    Hunger. Hunger hunger hunger. Desperate clinging void-stomach-emptiness hunger. Sharp talons to rend flesh and teeth to tear and crack bones and suck out the soft marrow inside. Vomit up hate and screaming jealous anger and charge on twisted legs—scare the living flesh and sweeten it ever more with the stink of fear. Feast. Peasant or knight, wizard, sage, prince, or priest all make for such delicious meat. Instinct: To eat

    • Gnaw off a body part
    • Gain the memories of their meal
    This monster is from the core Dungeon World book
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  • Magi of Usamigaras Group, Magical, Organized
    Silver Dagger (d6 damage) 6 HP 0 armor
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    A common magi of Usamigaras. It is wearing rainbow robes with a silver mask of child's face. Instinct: Honor Usamigaras

    • Defends Usamigaras
    • Cast Hold Portal
    • Call support from other magi
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  • Kanadius Group, Divine, Cautious
    Sword (d8+2 damage) 6 HP 3 armor
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    Kanadius is stern-looking but basically kindly. He prefers to outmaneuver opponents, but is brave if fighting is necessary. He is somewhat absent-minded with unimportant details, but not with major ones. He leads his men rather than orders them. Under his leadership, morale is high. Instinct: To remove all opposition

    • Outmaneuver opponents
    • Strike enemy with lightning
    • Call reinforcements
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Brother of Gorm Group, Divine, Cautious
    Sword (d8 damage) 6 HP 3 armor
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    This man wheres iron chain mail over a blue tunic. He wears a steel helmet with his face covered by a golden mask depicting a long haired, bearded man with a stern gaze. Instinct: Start new city under Gorm

    • Deliver justice without mercy
    • Call on reinforcements
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Warrior Maiden of Madarua Group, Organized
    Spear, Bow (b[2d8] damage) 6 HP 2 armor
    Close, Reach

    They all wear bronze chain mail over green tunics. Each woman's face is covered by a bronze mask of the face of the woman whose statue is atop the pyramid. Instinct: To protect wealth and Madarua's honor

    • Attack defilers
    • Call on reinforcements
    • Keep enemy out of reach
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pandora, Leader of the Warrior Maidens Group, Organized
    Sword (d8 damage) 10 HP 2 armor
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    Pandora prides herself on being a simple fighter. She claims that swift action is the best solution to any problem. "When in doubt, attack" she often says. Actually she is more subtle than she leads people to believe. She always keeps track of the odds. While she often uses force to settle problems, she tries to make sure that the odds are with her. Instinct: To rebuild Cynidicea

    • Challenge opposition in battle
    • Separate a worthy foe
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  • Draco Solitary, Construct
    Claws (d10 damage 1 piercing) 16 HP 2 armor
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    Special Qualities: Can sense disturbance to its creator

    This 6 foot long half-dragon was created by a Priest of Zargon conducting experiments to protect his hoard. It will spray acid at intruders and attempt to drive out thieves. Instinct: To protect its hoard and nest

    • Spray acid
    • Spit sticky phlegm
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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