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Monsters by Laughmask

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  • Harpy Horde, Small, Stealthy, Devious
    Sharp claws (d4 damage 1 piercing) 3 HP 0 armor
    Close

    The filthy, half-naked female form screeches as it soars towards you. Several other harpies burst from hiding amd begin swarming around you. Their sharp claws reaching for you and your belongings. Instinct: To steal and kidnap

    • Steals people or things.
    • Infects with its wounds.
    • Screech for backup.
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  • Acid Slug Group, Small, Devious
    Harpoon (d6 damage) 6 HP 0 armor
    Close
    Special Qualities: Climb walls and ceilings

    Instinct: Defend eggs

    • Ooze acid slime
    • Leave trail of acid ooze
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shadow Cultist Solitary, Magical, Devious, Organized, Intelligent
    Shadow Lance (d8 damage) 12 HP 0 armor
    Close, Near

    Instinct: Return the world to darkness

    • Move through shadows
    • Trap someone in their shadows
    • Snuff out light
    • Summon Shadow Forms
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  • Shadow Form Group, Stealthy
    Dagger (d6 damage) 6 HP 0 armor
    Close

    A cloaked figure emerges from the shadows, a black void lurks behind the hood. It moves with uncanny grace and strikes its target in surprise. Instinct: Kill its target

    • Hunt a marked target
    • Disolve into the shadows
    • Appear from the shadows
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Slaver Group, Large, Terrifying
    Razor Whip (d8+4 damage 1 piercing) 10 HP 1 armor
    Forceful, Near

    Instinct: To enslave.

    • Punish and sell slaves
    • Call for more slaves
    • Suffer through pain
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Group, Large, Terrifying
    Razor Whip (d8+4 damage 1 piercing) 10 HP 1 armor
    Forceful, Near
    Special Qualities: Burned face and missing eye. No eye-patch

    Instinct:

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  • Slaver Group, Large
    Spiked Whip, Sword (d8+4 damage 1 piercing) 10 HP 1 armor
    Forceful, Near

    Instinct: Sell people as property.

    • Leader of Slave Trader
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  • Skeletal Soldier Group, Stealthy
    Sword (d6 damage) 7 HP 1 armor
    Close

    Instinct: To guard something from the living

    • Pretend to be asleep
    • Saps the area of warmth
    • Reconstruct from miscellaneous bones
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Draco Solitary, Construct
    Claws (d10 damage 1 piercing) 16 HP 2 armor
    Close
    Special Qualities: Can sense disturbance to its creator

    This 6 foot long half-dragon was created by a Priest of Zargon conducting experiments to protect his hoard. It will spray acid at intruders and attempt to drive out thieves. Instinct: To protect its hoard and nest

    • Spray acid
    • Spit sticky phlegm
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Green Slime Solitary, Amorphous
    Corrosive touch (d10 damage) 15 HP 1 armor
    Close, Ignores Armor
    Special Qualities: Fit into small cracks

    A pile of green slime that moves to dissolve helpless victims in order to digest them. Instinct: To dissolve things

    • Dissolve things to digest
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