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Glacier Hare Group, Small, Hoarder, Terrifying Pounce (d8+2 damage 1 piercing) 6 HP 0 armor Close Special Qualities: Powerful legs, Drooling Fangs The failed experiment of a mage attempting to make the people of the ice more resilient, these artic hare/human hybrids long for what they cannot have. Living in the network of chasms beneath glaciers and searching for what is lost beneath the ice, they will kidnap anyone that strays too far from help and force them to give lessons on how to be people. They are more than willing to trade but get confused easily, which leads them to flee with bounds of their powerful legs or attack if cornered. While they are able to trade with nearby settlements via drop off points and read simple messages, traders have to be careful not to visit them in person. Those the hares take rarely return. Instinct: To be like people
- To Scavenge
- To Flee
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Mudmander Horde, Small, Organized, Amorphous Teeth (d4 damage) 10 HP 1 armor Close Special Qualities: Tail will merge with swamp mud to create a new mudmander A cat sized salamander made entirely of mud that was created from magical residue blending with swamp creatures. When frightened or angered it "drops" its tail into the swamp mud, where a new mudmander quickly grows. Instinct: To multiply
- Regrow from dropped tail
- Drop its tail
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Ark Mantis Group, Organized Scythe-like forelimbs (b[2d8+2] damage 1 piercing) 6 HP 1 armor Close, Near Test monster using the Mantis from the game Ark:survival Instinct: Devour
- Pounce
- Shrieking click