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Eanwulf Organized, Intelligent, Hoarder Cutlass & bow (b[2d10] damage) 12 HP 4 armor Close, near Special Qualities: Captain of the Slave Lords Captain Feetla Eanwolf, commands the pirate fleet of the slave lords. He is a cruel and brutal man, who brooks neither dissent or failure. Instinct:
- Command the pirate fleet
- Make a brutal example
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Targil Stealthy, Hoarder, Intelligent Wand & Blade (d4+2 damage 1 piercing) 6 HP 2 armor Close, Far Special Qualities: Agent of the Slave Lords Targil often poses as a magic-user, wearing robes and carrying a wand. He is a political radical, working for the slavers since they are hastening the collapse of the current rulers of the area. Instinct: Overthrow the state
- Manipulate someone
- Attack from an unexpected angle
- Report back to the slavers
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Agnar Ock Broadsword (b[2d8+2] damage) 6 HP 3 armor Close Special Qualities: Agent of the Slave Lords Agnar is not an overly clever fellow, relying on his animal instincts to see him through most situations. He has a natural savagery that comes to the fore in combat, seeing him through many deadly encounters. In other situations, he lets Targil do the thinking. Instinct: Spill some blood
- Unleash his natural savagery
- Let Targil do the thinking
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Marid Solitary, Large, Intelligent, Hoarder, Planar Typhoon smash (d12+2 damage) 24 HP 0 armor Forceful, Near Special Qualities: Amphibious A marid is a genie of water, an elemental creature of the open seas. Capricious and vindictive, they respect no authority, and have little empathy for mortal beings. They are said to be the most powerful of geniekind, and they certainly act like they know it. Instinct: To be released from its prison
- Weaver of water magic