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Titan of Earth Solitary, Huge, Magical, Stealthy, Devious, Intelligent, Terrifying Consume (d10+7 damage 3 piercing) 24 HP 4 armor Reach, Forceful, Ignores Armor Special Qualities: Terrifying The Titan of Earth is the protector of the land, preserver of natural order. It can move through the ground at amazing speeds, and then emerge at a target's feet and swallow them whole in it's rotating, teeth-filled mouth. In appearance, it is a massive worm, a hundred feet long and twenty feet in diameter. Instinct: to protect the earth
- Emerge suddenly from below
- Return underground
- Collapse the ground
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Archmage Solitary, Magical, Intelligent, Hoarder Spell (d10 damage) 12 HP 4 armor Close, Reach, Ignores Armor, Far The Archmage is the epitome of a powerful wizard, able to control the world on a massive scale. S/he knows many secrets, and is knowledgeable beyond normal people. Instinct: to gain knowledge
- Manipulate the world
- Delve into a mind
- Reveal a secret
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Camoa Solitary, Small, Magical, Stealthy, Intelligent, Amorphous Body (d10 damage) 19 HP 5 armor Close Special Qualities: Shapechanger Any piece of furniture is susceptible to being a Camoa. That chandelier? It'll strangle you when you're not looking. That wardrobe? It'll fall on you when your back's turned. The bed? You'll be sleeping longer than you expected. Any place with Camoa in it is not a nice place to be. Inspect everything. Never drop your guard. Instinct: to ambush
- Kill unseen
- Hide in plain sight