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Monsters by Saint Vitus

  • Peter the Steel Solitary, Magical, Intelligent, Hoarder
    Vampiric Lute (b[2d10+2] damage 1 piercing) 18 HP 4 armor
    Close, Forceful, Ignores Armor

    Peter the Steel (nicknamed Count Drugula) is an ancient vampire-bard. Incredibly tall, strong and handsome with long black hair, Peter's very gaze can weaken the will of those he looks upon. Peter typically looks for fair maidens and entrances them with his bewitching ballads after which he takes them to his lair, drugs them, and drinks their dope-laced blood for the euphoric effects. Peter's legendary lute doubles as a fearsome weapon as it is exceptionally large and, coincidentally, as hard as steel. Instinct: To charm and feed.

    • Feeds upon fair maidens and murders any who would stop him.
    • Can bend the thoughts of others with his bardic performances.
    • Smashes skulls with his vampiric lute.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wizard Slayer Solitary, Intelligent, Cautious
    longsword (b[2d10+2] damage 2 piercing) 12 HP 6 armor
    Close

    A Wizard Slayer is a knight who was grievously wronged by a Wizard earlier in their life, this causes them to have a bitter resentment for all those who wield magical powers. A Wizard Slayer wanders the land looking for Wizards that need killing, and may just show up at a most inopportune moment for your party. Instinct: To kill all wizards.

    • Seek out any magic users and cut them down.
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  • Viking Horde, Intelligent, Cautious
    axe (d6+2 damage) 3 HP 2 armor
    Close, Forceful

    Vikings are tall, burly, hairy, and often drunk warriors who set out to explore and conquer the world. Driven by unrelenting greed and a desire to reach the halls of Valhalla vikings are utterly dauntless and relish in the bloodlust of a brutal battle. Instinct: To pillage.

    • Ambush their foes and promptly axe them in the face.
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  • Norse Berserker Solitary, Divine, Intelligent
    greataxe (b[2d10+4] damage 1 piercing) 18 HP 0 armor
    Close, Forceful

    "The baddest mother******s in all the land,"- Zakk Wylde. Having gone into a relentless rage due to a combination of PTSD, magic mushrooms, various other intoxicants, and the gods blessing, berserkers will attack literally anything within their line of sight. They know no fear, they know no pain. Instinct: To kill all in sight.

    • Hurl themselves ferociously into battle with nothing but a greataxe and blue warpaint on their unclad body.
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