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Monsters by Griffiana

  • Giant Octopus Solitary, Large, Devious, Intelligent
    Tentacles or Beak (b[2d8+2] damage 1 piercing) 16 HP 1 armor
    Forceful, Near

    This giant creature is something created from the deeps, and related to the Crawling Sultan. An animal like any other, it has grown to a gigantic size. Instinct: To live on the waste of humanity

    • Squirt Ink to blind a group.
    • Grapple a target.
    • Squeeze those grappled
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Nit Horde, Tiny, Devious, Organized, Hoarder, Terrifying
    Sharpened Metal Shiv (b[2d4-2] damage 1 piercing) 3 HP 0 armor
    Hand
    Special Qualities: Needle teeth stick out from an oversized head

    Grey or brown, but honestly any colour, these are the Goblins, Gremlins, Faeries and Boggarts of legend. Tiny, vicious, and always on the lookout for more food. An Oversized head on top of a small mound of rags, they swarm around the adventurer and force them to kneel or fall before overwhelming them. Instinct: To feed on what is available

    • Stabs, and chomps at ankles
    • Overwhems people with numbers
    • Screeching cries
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  • Bone Goblin Solitary, Small, Intelligent, Hoarder, Terrifying
    Clawing (d6+2 damage 1 piercing) 12 HP 1 armor
    Close
    Special Qualities: Long, thin fingers, Sharp Claws, Green-gray skin and big, misty eyes.

    "When the Catacombs were first built, it was to house the dead of the Great Plague. Unfortunately, the architects of the catacombs forgot to consider the effects it would have on the local wildlife. Namely; Goblins. Many Goblin clans lived in the area and once the Catacombs were built, they began to disappear. Soon there were no Goblins left. Only much later did I discover them to be living. They had moved underground and had subsequently been corrupted by the death magics within the Catacombs. They had evolved from gibbering hordes to gibbering loners. Their trademark is their hoard of small beautiful bones (and other bone shaped objects). Dangerous, feisty and maniacal, these poor creatures are best left alone." Instinct: To guard its hoard

    • Hoard any bone-shaped object.
    • Steal any bone-shaped objects.
    • Attack those tampering with bone piles.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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