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Monsters by Star

  • Assassin Anadi Group, Stealthy, Intelligent
    Strike with a blade (b[2d8+2] damage 1 piercing) 6 HP 1 armor
    Close
    Special Qualities: Do anything a spider can, change form

    Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, Sovereigns, and anyone else who can afford them. Instinct: Silence those who resist

    • Fight with silent cunning
    • Apply poison to a weapon
    • Spring a trap
    • Hides in shadows
    • Tangle in webs
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Flameskull Solitary, Tiny, Stealthy, Magical, Intelligent, Construct, Terrifying, Undead
    Magical ray of fire (b[2d10] damage) 10 HP 4 armor
    Near, Ignores Armor, Fiery
    Special Qualities: Flight, Illumination, Simple Telekinesis, Tireless, Resists Magic, Lit in Spectral Fire, Immune to cold, fire, poison, lightning, necrotic, and fear

    Blazing green flames and mad, echoing laughter surround an undead flameskull. This disembodied skull blasts foes with fiery rays from its eyes and dreadful spells called up from the dark recesses of its memory. Instinct: To keep watch

    • Patrol it's route
    • Revive unless sprinkled with holy water
    • Blast a whole room with fire
    • Briefly conjure a shield
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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