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Archmage Therazen Solitary, Magical, Stealthy, Divine, Intelligent, Cautious, Hoarder, Planar Astral Sundering (b[2d10+2] damage) 22 HP 7 armor Close, Reach, Ignores Armor, Near, Far Special Qualities: Flying What at first appears to be an older, dark skinned gentleman in flowing robes is something far more important. An extremely powerful mage of wide renown, Therazen is not a man to be trifled with lightly. Instinct: to gain knowledge and power
- Guard horded knowledge, bestow magic, educate for a price
- Seal target away to another plane of existence temporarily
- Illusion, movement, ward weaving and custom damage spells
- Planar vision
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Mind Flayer Solitary, Magical, Intelligent, Planar Mind blast (d12 damage) 12 HP 1 armor Close, Reach, Ignores Armor, Far An illithid, also called a mind flayer, is a creature, humanoid in appearance, but with a four-tentacled octopus-like head. These beings were feared throughout the Underdark for their telepathic abilities and usually were not without two or more slaves, mentally bound to each individual mind flayer. Instinct: To dominate and devour
- Consume a mind
- Enthrall a being
- Send someone to the brink of madness
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Andros The Undying Solitary, Huge, Magical, Divine, Organized, Planar, Terrifying, Amorphous Rending Claws (b[2d10+9] damage 1 piercing) 33 HP 7 armor Reach, Forceful, Ignores Armor, Far Special Qualities: Tentacles , Warped monstrous flesh Once a wizard of immense power, Andros grew greedy and dangerous, seeking any means of gaining magic that he could. In this search, Andros' madness only grew as he toiled with the demonic chaos energies that lay within black dragons bones. It was too late, it was already more than he could control. Once a man, now a monster. Instinct: To devastate and destroy
- Lay waste to all in it's path
- Spews an unholy flame
- Raise lesser demons to do it's bidding
- Draw on demonic power
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Gnoll Chieftain Solitary, Organized, Intelligent, Cautious Sword, Spear or Axe (d10+4 damage 1 piercing) 12 HP 3 armor Close, Forceful An extremely tall and lean dog like creature, the Gnoll is a fierce warrior. A Gnoll leader or chief however, is far more dangerous. Instinct: Destroy and reap. Instinct: Reap and destroy
- Bark orders
- Howl for the pack
- Lead the pack
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Corrupted Owlbear Solitary, Large, Magical, Construct Claws and Beak (d10+4 damage 4 piercing) 20 HP 4 armor Forceful Special Qualities: Magical Construct Once a twisted creation of wizards, this creature has been tainted by a well-spring of ancient magic. Instinct: To hunt
- Strike from darkness
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Tainted Golem Solitary, Huge, Magical, Divine, Construct, Terrifying, Amorphous Fists (d10+9 damage 2 piercing) 33 HP 5 armor Reach, Forceful, Ignores Armor Special Qualities: Tainted, Marked by daemons Instinct: To protect it's ordered location
- Defend location
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Ogre Tribesman Group, Huge, Intelligent, Hoarder Club (d8+7 damage 1 piercing) 18 HP 1 armor Reach, Forceful Instinct: To feed
- To hunt and trap anything it considers food