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Monsters by Mowinckel

  • Robot Assassin Solitary, Intelligent, Construct
    Silent Shot (b[2d8] damage) 6 HP 0 armor
    Special Qualities: Programmed

    Instinct: to carry out orders silently and perfectly.

    • Shoot at targets quietly
    • Remain undetected
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • D.O.G Group, Small, Organized, Construct
    Bite (d6 damage 2 piercing) 6 HP 2 armor
    Close
    Special Qualities: Programmed

    Instinct: to carry out orders.

    • Chase a target
    • Howling
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  • The Death Machine Solitary, Huge
    Cannonball Arm (b[2d10+7] damage 2 piercing) 27 HP 5 armor
    Reach, Forceful, Near, Far
    Special Qualities: It was made for death and protection

    Instinct: Protect valuable things

    • Track people by heat
    • Shoot cannonballs
    • Protect assets
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Death Machine Horde, Tiny
    (d6-2 damage) 3 HP 0 armor
    Hand

    Instinct: Protect valuable things

    • Track people by heat
    • Shoot cannonballs
    • Protect assets
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Void King Solitary, Huge, Magical, Organized, Intelligent, Planar, Terrifying
    Laser Beams, near, far (b[2d12+3] damage) 24 HP 3 armor
    Reach, Far
    Special Qualities: Flying, Mind-boggling, Other-Worldly

    Instinct: make monsters to fight for it

    • Create monsters take over the world
    • Spells: Deleting, Exploding, Reflect
    • Create Monsters
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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