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STEPHINFECTION's Up-voted Monsters

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  • Elven Warrior Wight Group, Cautious, Hoarder
    Ancient elvish sword (d8 damage 1 piercing) 10 HP 4 armor
    Close
    Special Qualities: Undead

    A well-preserved and battle-clad corpse of an elven warrior, disturbed from its eternal rest by those whose greed knows no bounds. These warriors are clad in the finest of elven silver plate, and ancient swords made of mithril with elf-gems embedded in their hilts. Instinct: to rest, undisturbed

    • Move with grace
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  • Ravenous Pudding Solitary, Large, Magical, Amorphous
    Necrotic Spray (d10 damage) 23 HP 5 armor
    Ignores Armor, Near
    Special Qualities: Emits a frightening fog

    A large, skull-shaped pudding that looks and smells as if it were from the bowels of a rotting demon. A sickly brown fog emanates from its form, wracking those that inhale it with immobilizing fear, allowing it to then envelop and digest you. Rumored to have been created by the god of pestilence, or perhaps to be the blood of the god itself. Instinct: to consume

    • Envelop them
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  • Burning Mammoths Horde, Huge, Planar, Terrifying
    Obsidian tusks (d6+5 damage 1 piercing) 11 HP 1 armor
    Reach
    Special Qualities: Burning hides, Bones of Bronze

    These gigantic mammoth-like creatures come from far more terrifying places than most can imagine. Although they are strange to gaze upon their attitudes are fairly simple - if somewhat arcane. They have an affinity with fire, or fires. If left uncontrolled they will start and tend to fires as they see fit - but if tasked appropriately they can act as mighty guardians for all sorts of flames, furnaces and forges included. Of course, those with darker desires can task them with more malevolent deeds.... Instinct: To tend to fires

    • Exhale gouts of burning flames
    • Understand and control the source of power (or powers)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Cultist Group, Stealthy, Divine, Magical, Devious, Intelligent, Hoarder
    Ceremonial dagger (d6+2 damage) 6 HP 0 armor
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    A lowly ingrate, unsatisfied with their pitiful lot in life that seeks power and status anywhere they can get it, even if it's from an unholy abomination that's just as likely to use your bones to clean its teeth as it is to grant you unfathomable power. Instinct: to seek power through worship

    • Sacrifice something to a powerful being
    • Kidnap someone
    • Perform a dark ritual
    • Place a curse on them
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  • Tunneler Horde, Small, Organized, Hoarder
    Clawed Forearm (d6 damage 1 piercing) 3 HP 2 armor
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    Special Qualities: Claw-like forelimbs for digging, Wings for long-jumps

    Dwarves have always been known for two things; incredible alcohol and digging too deep. Tunnelers are the physical embodiment of that second stigma, as legend says the tunnelers began as regular dwarves but changed into twisted mockeries of both dwarven and mole-cricket physiology. These cursed beings tunnel and nest where there are large quantities of valuable ores, gems, and other minerals. They are known to stockpile these items, as it is their primary foodstuff, but they have also been known to eat refined materials such as blades, or mail, as well as the occasional livestock. Instinct: to eat precious minerals

    • Eat their metal
    • Chirp out a call for help with its hind-legs and tail
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  • Spider Council Solitary, Large, Stealthy, Devious, Intelligent, Hoarder, Terrifying
    Massive Fangs (d8+4 damage) 16 HP 1 armor
    Forceful, Ignores Armor
    Special Qualities: Speech, Paralytic Venom, A horde of Sorrow Spiders acting as one creature.

    Every now and then a bunch of sorrow-spiders come together and combine to form a hulking spider-council. These monsters can grow even larger than a horse, and they often fester in the crypts of abandoned buildings. Sorrow-spiders actually bring these monsters stolen eyes, in which they lay their eggs. In particular, Spider-councils seem to value the eyes of the blessed. Also, they can talk. A smooth, silky contralto, as one would expect. "Sorrow-spiders are already repulsive. Spider-councils are what happens when sorrow-spiders go bad." Instinct: to breed

    • Rule over weaklings
    • Lure someone to their doom
    • Trap you in silk
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  • Sorrow Spider Solitary, Small, Stealthy, Devious, Intelligent, Hoarder
    Huge fangs (d8+2 damage 1 piercing) 12 HP 1 armor
    Close
    Special Qualities: Paralytic venom

    That old saying that spiders drink your tears while you sleep? Sorrow-spiders take out the whole eye. Sorrow-spiders are terrifying arachnids that grow to about the size of a cat. It turns out that sorrow-spiders can actually be tamed; apparently, they can be quite intelligent and prone to ambition. Now, what is their ambition? "These little charmers sneak into the bedrooms of sleepers and bite their eyes off. They take them back to their nests and do...what? No-one's actually seen them eating the stolen eyes." Instinct: to take your eyes

    • Bite out an eye
    • Lay a silken trap
    • Spin a sticky and valuable silk
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Golem of Repugnata Solitary, Stealthy, Intelligent, Construct, Terrifying, Amorphous
    Brutish Smash (d12+4 damage 2 piercing) 23 HP 6 armor
    Close, Forceful
    Special Qualities: Created as a vessel to harbor a soul, A horrific mass of flesh and bone twisted into unnatural geometric shapes.

    The Golem of Repugnata Jagyydshaep. It is a disgusting mass of flesh twisted into shapes that should not be able to locomote and yet it shambles as quick as any man walks and operates tools with its bone-plated extremities. Fear not its horrid form if you see it, as it is merely a husk, designed to house a soul, Repugnata's in particular. That is, of course, unless it glows wickedly with a pulsating green light. Then you should be very, very afraid. Instinct: To rebirth herself from the body of a magically gifted descendant.

    • House Repugnata Jagyydshaep's soul
    • Manipulate people to do her bidding
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  • Repugnata Jagyydshaep Solitary, Magical, Stealthy, Devious, Intelligent, Hoarder
    Geometric Blast (d10 damage) 12 HP 4 armor
    Close, Ignores Armor, Far

    Repugnata Jagyydshaep is an ancient sorceress who ruled over the City of Dawn with a blood-drenched fist. Rumor has it that she disappeared one day, miraculously ending her tyrannical reign over the city, but no one knows just what happened to her, though many believe her to be dead. Any who looked upon her felt their eyes ache as a dim, sickly green light rhythmically pulsated from her very being, and her shadow flickered in and out of existence. She spoke slowly and pointedly, emphasizing the last syllables in most words. Instinct: to rule with a blood-drenched fist

    • Perform wicked rituals
    • Manipulate people to do her bidding
    • Cast strange, geometric spells
    • Creates strange, geometric golems of flesh and bone to catch her soul in the event she dies
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  • The Elderbeast Solitary, Divine, Intelligent, Hoarder, Planar, Terrifying
    Vicious maw (d12+6 damage 2 piercing) 14 HP 1 armor
    Close, Forceful, Ignores Armor
    Special Qualities: Parasitic inhabitance, The stench of rot follows it, and its writhing tentacles seem to beckon to you

    The large, hulking corpse of a wolf beast, inhabited by a disgusting eldritch parasite that emerges from the corpse's mouth. It has a halo of writhing, beckoning tentacles around its head, and more where its tail should be. The parasite's eyes are hollow and empty; it sees from an eye protruding from the center of its exposed ribcage. It has large, sharp claws and a maw full of long, jagged teeth. It seems to speak directly into your head, whispering secrets it never could've known about you - maybe that you never knew about yourself. Instinct: to be worshipped

    • Corrupts your thoughts
    • It has seen countless empires rise and fall, and knows the ways men, dwarves, elves, and all tend to think.
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