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Monsters by Alcoyle

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  • lwh Solitary, Magical, Stealthy, Intelligent
    (b[2d10+4] damage 2 piercing) 16 HP 6 armor
    Close, Forceful, Reach, Ignores Armor, Far

    Instinct:

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  • water general Solitary, Magical, Stealthy, Intelligent
    summon elemental and buff (d10+2 damage) 12 HP 6 armor
    Close, Reach, Near, Far
    Special Qualities:

    Instinct: disrupt water supply

    • chaos
    • water spells and summoning
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  • Resistance Officer Solitary, Intelligent, Cautious
    (b[2d10+4] damage 2 piercing) 16 HP 6 armor
    Close, Forceful

    Instinct: secure new weapons

    • officer
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  • Sorceror Solitary, Magical, Stealthy, Devious
    (b[2d8+4] damage) 16 HP 6 armor
    Close, Forceful, Reach, Ignores Armor, Near, Far
    Special Qualities:

    Instinct: to destroy te citadel

    • powerful magic, general of the resistance
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  • terror from the deep Solitary, Huge, Magical, Divine, Planar, Terrifying
    (b[2d12+9] damage 1 piercing) 20 HP 4 armor
    Reach, Forceful, Near
    Special Qualities: ,

    Instinct:

    • tentacle melee mind control
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  • Akul'Tarash Solitary, Huge, Magical, Divine, Intelligent, Hoarder, Planar, Terrifying
    Punch/ spell (b[2d12+9] damage 1 piercing) 24 HP 4 armor
    Reach, Forceful, Ignores Armor, Far
    Special Qualities:

    Instinct: to protect its trasure and to destroy anyone who tries to claim it

    • Heavy melee hits, with dark magic spells
    • Darkness blast - surrounds the room in darkness
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  • Animated Armour Group, Devious, Cautious, Construct
    Sword and shield (b[2d6+2] damage 1 piercing) 14 HP 6 armor
    Close
    Special Qualities: Living armour, no flesh body inside it.

    Suit of armour, animated. No body inside Instinct: to guard its master

    • looks like a suit of armour, actually animated to fight.
    • No flesh, just armour
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  • Old Ballaturin Solitary, Magical, Divine, Intelligent
    Strike, spin strike (b[2d12+6] damage 3 piercing) 25 HP 6 armor
    Close, Forceful, Reach, Ignores Armor, Near
    Special Qualities: Strength of 5 bulls, speed of two horses

    Old Ballaturin, an ancient dwarf legend. A mighty warrior who is said to have the strength of 5 bulls and is as fast as two horses once conquered an elvish country on his lonesome, he carries a battleaxe in each hand, his strike is said to shatter boulders. After his conquest, he went to seek the secrets of immortality. Instinct: Seeks immortal life, now he has gained it, wants to conquer the world

    • Battleaxe attack, can spin around in an AoE move.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • jake Solitary, Huge, Intelligent
    (d10+7 damage) 24 HP 1 armor
    Reach, Forceful
    Special Qualities:

    Instinct:

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  • Magic scarf Solitary, Huge, Magical, Divine, Planar
    (d10+5 damage) 26 HP 4 armor
    Reach, Forceful
    Special Qualities: Fast,

    Instinct: Defend the treasure it guards by making unwilling guards by possession

    • does damage by firing spells and strangles, once its around the neck, it leaves a smaller magic scarf around the neck, the wearer is now possessed.
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