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Hermit Elephants Horde, Huge, Cautious Trample (d6+5 damage) 11 HP 6 armor Reach, Forceful Special Qualities: Building armor The hermit elephant is a close relative of the more commonly known elephant. However, the Hermit elephant has an uncommonly thin and vulnerable skin by comparison to these. In order to protect itself, the hermit elephant will walk into a village, enter a house or hut and lift it upon its back, carrying it away. As it grows, the elephant will periodically shed its house in favor of a new, larger one, much like hermit crabs. Hermit elephants frequently travel in herds, and these can easily be mistaken for villages if found while the animals are resting. Instinct: To protect the herd
- Curl up inside its building
- Stampede
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Giant Squid Solitary, Large, Devious, Intelligent Giant Tentacles (d8+2 damage) 16 HP 0 armor Forceful, Reach, Near Special Qualities: Aquatic Living in the depths of the sea, the giant squid is a rare and dangerous sight. Not as large or devastating as the Kraken, the giant squid is still best avoided. Instinct: Defend its territory
- Entangle in tentacles
- Drag a foe to the depths