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Monsters by Good King Omen

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  • Oruun Solitary, Huge, Magical
    Crush and Trample (d12+5 damage) 20 HP 3 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: Dexterous Mandibles

    The Oruun are the harbingers of the burning wood. They drag their titanic carapace across the countryside, burning everything underfoot in their search for water to quench their thirst. Instinct: Search for water

    • Burn the countryside
    • Oruun Song- deafening vibrations like rolling thunder
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  • Mercenaries Horde, Organized, Intelligent
    Weapons of the Trade (d6+2 damage) 7 HP 1 armor
    Close, Near

    It's a tough job, but someone's gotta do it. Instinct: Burn and Pillage

    • Fight for gold and glory
    • Call for reinforcement
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  • Chompkin Riders Horde, Cautious
    Beak and Blade (b[2d6+2] damage 1 piercing) 3 HP 2 armor
    Close
    Special Qualities: Leap- spring into the air and glide for short distances

    The people of the Taziran desert ride a race of large, flightless birds into battle called Chompkin. While not as large or powerful as common war horses, they're much more agile and better suited to running across the sun-scorched dunes of the Gold Coast. The birds themselves are ill-tempered and difficult to tame. Their diet consists almost entirely of serpents, but they've also been known to take a bite of unwary humans as well... Instinct: To flank and ravage

    • Desert Scouts- quickly dash through difficult terrain and obstacles
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  • The Candle King Solitary, Magical, Divine, Organized, Amorphous
    Drake's Bone Club (d10+6 damage) 19 HP 5 armor
    Close, Forceful

    King Siegfried was embalmed in wax upon his death to guard the way to the Burning Wheel. Instinct: Guard the Scarlet Prison from intruders

    • Preside over the Hall of Judgment
    • Call for Aid- Summons Candle Saints from the gallery
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Candle Saints Group, Large, Magical, Divine
    Fire Ball (d8+2 damage) 14 HP 4 armor
    Near, Far

    The ancient saints of Stalgos were mummified in beeswax and covered in sacred talismans. When their souls pass through the Black Gates, their bodies continue to serve by guarding the hall of the honored dead. Instinct: Turn the living to wax to keep the soul pyres burning

    • Guard the Grave of Kings within the Barrow Maze
    • Melting Gaze- The burning eyes of the saints can permanently turn flesh to wax
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  • The Grey Widow Horde, Tiny, Organized
    Spider Bite- Gives the Poison debuff, numbs the body (d4-2 damage 1 piercing) 3 HP 0 armor
    Hand
    Special Qualities: Webbing- Creates curtains of webs as strong as steel

    The Grey Widow is a type of spider commonly found in crypts and dungeons. They lay their eggs in coffins and mosuliums. When the eggs hatch, the spiders devour the corpses and begin creating nests, grabbing at anything that comes too close to the coffin. Their venom paralyzes their victims, allowing them to slowly pull them into the coffin and slowly devour them, perpetuating the cycle. Instinct: Lay it's eggs in coffins to devour the corpses inside

    • Kill grave robbers
    • Swarm from above
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  • Doppelganger Solitary, Magical, Stealthy, Devious, Terrifying, Amorphous
    Vein Whip (d8 damage) 23 HP 5 armor
    Close, Reach, Near
    Special Qualities: Stay your blade- on a failed CHA check, it takes on the form of a loved one to make it's enemies hesitate

    An assassin born of profane magic and alchemy. Its body can change to match the shape of its prey. It spreads fear and paranoia everywhere it goes. Instinct: Murder and sabotage

    • Imitation- The doppelganger can become anyone that it kills
    • Mimic Sound- The creature can mimic any sound it hears, projecting it over a large distance.
    • Empathic- it can sense the emotions of others
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  • Garuush the Decadent Solitary, Huge, Hoarder, Terrifying
    Hilltop Cleaver (d10+5 damage) 20 HP 2 armor
    Reach, Forceful, Near
    Special Qualities: Braided Robe- The giant's robes are a nasty tangle, Wail of lost Souls- The heads caught in the braids scream in agony, sticking fear into all who hear it

    All Jotun are born with an unquenchable hunger. Garuush hungered for beauty—to conceal what he believed was a shameful body. He grew a great mane of ebony hair and wove the land's beauty into its braids: mountain flowers, shells and feathers, even jewels and precious stones. But his favorite adornments were the severed heads of beautiful travelers he encountered on the mountain roads. He wove their hair into his beard, binding them forever into his own splendor. Instinct: Covets all that is beautiful

    • Weave a fine robe to hide his shameful form
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  • The Pack Horde, Intelligent, Planar
    Tooth and Claw (d6+2 damage) 11 HP 1 armor
    Close
    Special Qualities: Beast kin- the possessed have all the innate abilities of the host

    Heavy clouds drift over the moon. Thunder echoes against the mountains. Heavy rain begins to pelt the ground, turning it to mud. Hulking shapes move through the rain, stalking. Waiting. Instinct: Prey on the living

    • Hunt and gorge
    • Ghost eyes- Can inflict fear with a glare
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  • Pikehog Solitary, Large, Devious
    Spines (w[2d8] damage 1 piercing) 16 HP 4 armor
    Near
    Special Qualities: Spear Spines- Anyone who gets too close will get skewered

    The Pikehog is a massive rodent, closely resembling a giant hedgehog. They hunt far and wide for truffles, doing anything to get their claws on them. Instinct: Hunt down truffles- or anyone who carries them

    • Forest of Spears- it shakes it's body, throwing it's weight to launch it's quills
    • Deadly fungi grow in the beasts spines
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