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OneBildoNation 's Up-voted Monsters

  • Kobold Horde, Small, Stealthy, Intelligent, Organized
    Spear (d6 damage) 3 HP 1 Armor
    Close, Reach
    Special Qualities: Dragon connection

    Some are wont to lump these little, rat-like dragon-men in with goblins and orcs, bugbears and hobgoblins. They are smarter and wiser than their kin, however. The kobolds are beholden slaves to dragons and were, in ancient times, their lorekeepers and sorcerer-servants. Their clans, with names like Ironscale and Whitewing, form around a dragon master and live to serve and do its bidding. Spotting a kobold means more are near—and if more are near then a mighty dragon cannot be far, either. Instinct: To serve dragons

    • Lay a trap
    • Call on dragons or draconic allies
    • Retreat and regroup
    This monster is from the core Dungeon World book
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  • Poison Shell Crab Group, Large, Poisonous
    Poison Sting & Claws (d8 damage 1 piercing) 14 HP 2 armor
    Close
    Special Qualities: Hard shell

    The Anemone climbed the Crab's Shell, they joined together. The crab provides food, the sea anemone provides protection. Together, they protect themselves and the sea. Instinct: To Protect the Sea Kingdom

    • Crush Bones
    • Gush Water
    • Sting Paralyzing Poison
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Gem Snail Solitary, Huge, Magical, Hoarder, Amorphous
    Arcane Bolt (d10+3 damage) 27 HP 5 armor
    Reach, Ignores Armor
    Special Qualities: Corrosive Body

    Gem Snails are the size of elephants and sustain themselves entirely on the arcane energy found inside gemstones. After consuming a gemstone they use it's materials to add to their shell. They have the intelligence of animals, but still manage to shoot forth rudenmentary spells using their stored up arcane energy. Instinct: To Consume

    • Absorb Arcane Gemstone
    • Spew Arcane Chaos
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  • Coral Snail Group, Tiny
    (d8-2 damage) 10 HP 3 armor
    Hand

    The coral snail is one of the creatures that just doesn't seem right. It looks like a leech about the size of a human fist, with a hard coral shell. They're almost amphibious, but they can't be out of the water for more than a day. Their normal diet is composed of eating hard coral and adding the remains to their shell, but they aren't opposed to eating more fleshy creatures. Instinct: to drain

    • Bite
    • (only if after succesful Bite) Drain
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Coral Snail Group, Tiny
    Mouth (d6-2 damage) 7 HP 2 armor
    Hand

    The coral snail is one of the creatures that just doesn't seem right. It looks like a leech about the size of a human fist, with a hard coral shell. They're almost amphibious, but they can't be out of the water for more than a day. Their normal diet is composed of eating hard coral and adding the remains to their shell, but they aren't opposed to eating more fleshy creatures. Instinct: to drain

    • Bite
    • Drain (only after succesful bite)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bog Giant Group, Huge, Hoarder
    Various makeshift weapons, hands, feet and teeth (d8+3 damage) 14 HP 1 armor
    Reach, Near

    " As big as a tree, and dumb as an ox...but don't let that fool you. They can hold their breath for a long time, and are more then willing to sit under the brackish water, in the muck and slime, just waiting for a tasty treat to wander by. And they are strong as Hell! I've seen one snap a gators neck like a twig...imagine what it would do to you! And even if you manage to get away from one, there's always a few more nearby...waiting to cave your head in with a club, or drown you like an ant." Pither Moore-Swamp Ranger Instinct: Hide under water, hunt and gather, protect territory

    • bash with club, squash in hands, drown the puny human
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  • Bog Giant Group, Huge, Hoarder
    Various makeshift weapons, hands, feet and teeth (d8+3 damage) 10 HP 1 armor
    Reach, Near

    " As big as a tree, and dumb as an ox...but don't let that fool you. They can hold their breath for a long time, and are more then willing to sit under the brackish water, in the muck and slime, just waiting for a tasty treat to wander by. And they are strong as Hell! I've seen one snap a gators neck like a twig...imagine what it would do to you! And even if you manage to get away from one, there's always a few more nearby...waiting to cave your head in with a club, or drown you like an ant." Pither Moore-Swamp Ranger Instinct: Hide under water, hunt and gather, protect territory

    • bash with club, squash in hands, drown the puny human
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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