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Monsters by Lloyd

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  • Enforcer of Kar-Suet Group, Organized, Intelligent, Cautious
    Bows or Swords (d8 damage) 6 HP 3 armor
    Close, Near

    Instinct: Subjugate

    • Surround and Dominate
    • Call for reinforcements
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  • Ladon The Craken Solitary, Huge, Divine, Terrifying
    Gaping jaws (d12+7 damage 2 piercing) 26 HP 2 armor
    Reach, Forceful
    Special Qualities: Its large enough to sink almost any ship

    Ladon is the largest of Kar-Suet's five children. He is known as the Kraken or the Hydra because his six heads are each big enough to wreck ships that wander into his territory. Only the Cult of Kar-Suet and their allies have the lore to escape his wrath. Instinct: To consume everything

    • Smashing Strike
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  • Mx12 Mono-goose Group, Tiny, Organized, Construct
    Shredding Mono-filament wire (b[2d8] damage 2 piercing) 6 HP 0 armor
    Hand
    Special Qualities: Follows simple instructions from authorized personel

    The Mx12 Mono-goose is the ultimate cybernetic guard dog. each unit is small enough to be stored in its shoe box sized recharging booth and can patrol narrow shafts and crawlspaces as well as regular human spaces. Built like a metallic weasel the Mx12 is equipped with patches of mono-filament carbon wire that can score metal and separate flesh with ease. These devices are incredibly fast and can operate solo or as a team. smart enough to distinguish intruders and follow simple orders. Instinct: To tear into an intruder

    • Shred flesh
    • Shreaking alarm call
    • Patrol
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • King Ahnu Solitary, Magical, Intelligent
    Paralyzing and dissecting magics (d10 damage) 16 HP 4 armor
    Close, Reach, Ignores Armor, Far

    King Ahnu is an ancient litch kept alive by the love song of his dead queen that plays eternally at the heart of his city. He seeks to recreate his former empire and locate the spirit of his lost love. Other people are nothing but resources to him, blood for his trees and flesh for his people. While in earshot of the music, he is all but untouchable. He can never be totally destroyed untill it is silenced. Instinct: To resurect his people

    • use necromancy and natural magics
    • Cast spells that disassemble living things
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  • Corpse Elf Group, Stealthy, Intelligent, Terrifying
    claws, knives (d8+2 damage 1 piercing) 10 HP 0 armor
    Close
    Special Qualities: made of stolen parts

    Once beautiful in life these elves died long ago and have been recreated with wooden bones and stolen meats. They poses a deadly grace and a sinister cruelty Instinct: Inflict pain on others

    • slash open, dig in
    • Dance away and meld into the darkness
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  • The gem tyrant Solitary, Large, Stealthy, Magical, Intelligent, Hoarder
    Drag its victims into its mouth with its tongue (d12 damage 1 piercing) 16 HP 2 armor
    Near, Far
    Special Qualities: Long striking tongue, Gem covered body

    This beast collects, eats and sleeps on gems. it decorates itself and its lair with thousands of the glittering stones making it almost impossible to see when still. Its shape is roughly like a giant flat lizard and its tongue can shoot out lightning fast and draw an adult man into its maw. Worst yet it is intelligent and knows that others vale it's loot. It will often allow a single intruder to escape with a handful in order to bring back future meals. Its call will pull any gem it has owned back to its lair from across many miles. Instinct: To lure

    • pull in gems from far away to lure greedy prey
    • Camouflage itself with Gems
    • Alow someone to escape
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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