• Codex
  • Browse
  • Create
  • Login

Monsters by Master

  • Spore child Horde, Small, Construct
    Head (d4 damage 1 piercing) 3 HP 0 armor
    Close
    Special Qualities: Immune to any toxic gasses or acid, Is summoned by the spore father

    Is summoned by the spore father to protect the forest from evil travelers. Rams using head to attack, explodes in toxic gas when rams someone. Instinct: To protect the spore father

    • Ram
    Tweet
  • Spore father Solitary, Large, Organized
    Gas pods (d10 damage) 34 HP 2 armor
    Reach, Far
    Special Qualities: Is immune to any choking gas or poison

    It has spore pods witch it uses to make choking gas walls. Using the spore children move it can call on spore children. Instinct: To choke anyone who enters the mushroom lair

    • Choke out
    • Spore children
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Star Gazer Solitary, Huge, Magical, Divine, Planar
    Small planets the size of a basketball (d12 damage 1 piercing) 50 hp 2 armor
    Reach, Far

    A star (not that big) witch has small planet’s circling around it, can redirect any ranged attack. Attack the small ones then the big. Has 10 hp for each planet. Instinct: To protect the mountain

    • Star Barrage
    • Interplanetary doom ray
    • Cloning chaos
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Cicada Storm Horde, Large, Terrifying
    Swarm and Devour (d10+1 damage 1 piercing) 1 HP 0 armor
    Hand
    Special Qualities: Immune to any temperature , ONLY hurt by chain attacks

    Millions of cicadas swarming around. CAN ONLY BE DEFEATED BY CHAIN ATTACKS, devours even METAL Instinct: Devour everything

    • Eat people
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Pirate metalpede Solitary, Huge, Hoarder, Amorphous
    Crushing jaws (d10+3 damage 3 piercing) 36 HP 6 armor
    Reach, Ignores Armor
    Special Qualities: extreme armor

    A giant metal millipede with hundreds of pirates inside working it. Has metal armor witch none can pierce. Occasionally stops to shoot cannons and harpoons. EXTREMELY quick with a giant metal multi layered jaw witch shreds titanium to pieces does NOT have a week underbelly, you cannot slide under due to millions of shredding feet. ONLY ATTACK (with ranged) WHEN SHOOTING CANNONS. +4 damage to you when in jaw Instinct: Yoink money and kill

    • Raid towns
    • Steal riches
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet
  • Goblin Supreme Solitary, Huge
    FIST (d12+2 damage) 20 HP 1 armor
    Reach, Forceful

    A Giant goblin witch HATES bugs Instinct: Bash people

    • Smash
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
    Tweet