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Monsters by Meetch

  • Hanged Man Solitary, Terrifying
    A noose, supernaturally strong (d8 damage) 8 HP 2 armor
    Close, Ignores Armor, Near
    Special Qualities: Its neck hangs at a terrible angle, swinging wildly

    They still hang people in these parts. It's an awful thing, I don't cotton to it, but...that's our way. Sometimes folk does something that you just can't take back, and no amount of fining or jailing makes it right. If they're lucky their neck breaks right away and they don't hang there, choking away. If they're lucky they die quick. If we're lucky, they stay that way. Instinct: Wait in feigned death

    • Strangle mercilessly
    • Appear behind a foe
    • Hang lifelessly, for as long as it takes
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Shadow Beast Solitary, Large, Intelligent
    Tusks (b[2d10+4] damage 3 piercing) 20 HP 3 armor
    Forceful

    Rarely seen, it hunts in the darkest of night in Nul'Drenor. It waits until it finds something alone, or sick or injured and lashes out quickly. Make no mistake, it doesn't hunt this way due to fear or cowardliness. It's a true alpha predator. It hunts this way because it likes the way meat tastes when it dies afraid. Instinct: Terrorize

    • Stalk in the darkness
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  • Bolt Spider Horde
    Shocking Bite (d6 damage 1 piercing) 3 HP 4 armor
    Close, Reach, Ignores Armor

    Traveling along the lightening webs made from the valley of knives, the Bolt Spiders will lay in wait until prey is incapacitated by a shocking bolt of lightening. Then it rides down on an arc of electricity and bites with its electrified mandibles. Instinct: Hunt

    • Ride the lightening
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  • Cave Wasp Group, Large, Devious, Hoarder, Terrifying
    Sting (b[2d6+2] damage 2 piercing) 10 HP 0 armor
    Reach, Near
    Special Qualities: Echoing Buzz

    The size of a horse, with a stinger like a lance, the Cave Wasp is the scourge to all right thinking cave-dwellers. Big and mean enough to give even a Giant pause, the Cave wasp is known to skewer straight through smaller creatures like Kobolds or Goblins. They move into already established dens, kill or chase out what lives there and begin spinning their vile webs. Their buzz is horrifying, enough to chase even the most stalwart from their homes. You can hear it echo throughout the cave, closing in on you. Instinct: Defend its hive

    • Panic with their buzz
    • Paralyze with a sting
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mourning Dove Group, Tiny, Devious, Hoarder
    Beak (b[2d6-2] damage 1 piercing) 6 HP 0 armor
    Hand, Ignores Armor

    A small white bird that arrives at funerals, the Mourning Dove will break your heart...and if you were responsible for the death of another, it will break your spine as well. Instinct: Avenge the dead

    • Eat Eyes
    • Infectious Sadness
    • Lurk at a funeral
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Murder-Squirrel Solitary, Tiny, Intelligent, Hoarder
    Unrelenting bite (d12+2 damage 3 piercing) 12 HP 0 armor
    Hand, Forceful

    A flash of fury tail. The scampering in the tree. A strange chirp. AND THEN BOOM! It drops on you from the treetops. It's claws and teeth can chew through anything, including your throat. Instinct: To violently end lives

    • Kill from above, scamper, swarm
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