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Monsters by RaiseDead

  • Ruby, Pirate Lord Solitary, Stealthy, Intelligent, Hoarder
    Saber (d10 damage 1 piercing) 12 HP 1 armor
    Close

    Red hair peeks out from behind a purple silk scarf tied around her head. A simple leather jacket frames the bejeweled necklaces around her neck and the bracelets that appear from behind her sleeves. Her brown leather boots run up her calves and scream of decadence. You want to be impressed, you want to get mad, but she is just so damn charming. Instinct: To live a wealthy adventurous life at any cost

    • Use something stolen you hadn't noticed yet.
    • Draw attention one way, appear in another
    • Cut you when you don't expect it
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Blood Warriors Horde
    Bare Hands (d6+2 damage 2 piercing) 11 HP 0 armor
    Close, Forceful

    Pulsing blood red tattoos cover the hulking form of this transformed warrior. Muscles and bone structure that defy what would be found in nature, these warriors are the ultimate expression of violence in defense of the island. Instinct: MURDER, DEATH, KILL

    • Fight fiercely
    • Charge recklessly
    • Howl maniacally
    • Leap wildly
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Tribal Warriors Horde, Intelligent
    Spear (d6 damage 1 piercing) 3 HP 0 armor
    Close, Reach

    Inscribed in blood red tattoos and wearing minimal cloth coverings, these warriors are strong and quick. Instinct: To protect the war chief

    • Use spears to surround a foe
    • Cut off an escape
    • Appear from the brush
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Chief Jugget Bo Group, Magical, Organized, Intelligent
    Blood Magic (d8 damage) 6 HP 1 armor
    Close, Ignores Armor, Far

    A black mask carved from petrified wood with wooden tendrils extending in every direction covers the face of this tall warrior priest. A gnarled obsidian staff adorned with bones is his only weapon. Instinct: To protect the island at any cost

    • Gesture threateningly to frighten off outsiders
    • Spill blood to cast a dangerous spell
    • Summon more warriors
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  • Breath of Yog-Sethis Solitary, Huge, Magical, Stealthy, Devious, Planar, Amorphous
    Reach, Near

    Grey mist seeps from the cracks within the walls of the shrine. It moves first like a fog, but as you walk away you notice the mist coming towards you. Following you. And as it draws near, you hear foul whispers on the wind. Instinct: To enslave

    • Dominate the minds of the weak
    • Draw target away
    • Enslave a mind
    • Hide something in darkness
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • The Winged Death, Harbinger of Yog-Sethis Solitary, Large, Shadowy, Flying, Terrifying, Planar
    Shadowy Claws (d10+4 damage 2 piercing) 20 HP 4 armor
    Forceful, Near
    Special Qualities: Made of quivering, screaming shadows

    Shadows coalesce as the grey mist comes pouring forth from the ritual circle. As the darkness deepens, you realize that it is moving, as if guided by some alien intelligence. The form of a bipedal monstrosity with long claw tipped hands and wings of shadow stands and roars with a cry that sounds of creaking and splintering ice. The darkness has collected and as sounds of screams arise from the depths of this bestial creature standing before you, all you can think is that this is truly death made flesh. Instinct: To Bring All Into Darkness

    • Swoop in and rend apart
    • Vaporize into grey mist
    • Extinguish lights with the cold of death
    • Scream with the many voices of the dead
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Half-Digested Ghoul Group, Small, Intelligent, Terrifying, Undead
    Tearing Claws and Ripping Teeth (d8+4 damage) 14 HP 0 armor
    Close
    Special Qualities: Half-Digested, Scarred and Broken, Slow

    Having been partially digested by an acidic dragon, this ghoul is marred by the harsh environs of its captor turned ally. It's already rotting flesh is loose and scarred from the stomach bile of the dragon and it uses its ripping claws to try and tear flesh from living beings in order to feed its unholy hunger as well as to rebuild its failing body. Instinct: To consume and devour the living

    • Rip off living flesh to rebuild itself
    • Overwhelm with numbers
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Crypt Wyrm Solitary, Huge, Terrifying
    Flailing tail (d10+5 damage) 31 HP 4 armor
    Reach, Forceful, Near
    Special Qualities: Wings, Rotting Flesh

    A black dragon was attacked by a nest of ghouls and though it thought it was winning, the eaten ghouls continued to attack it from within. When the dragon finally died, the surviving ghouls from inside started to fight to gain control of its monstrous bulk. Eventually they managed to animate the rotting flesh of the dragon's corpse and now use it as a protective carapace in battle. Bones slowly being exposed due to the rot of the ghouls undeath, this draconic battle tank rumbles forward armored in bone and the remaining dragonscale. Instinct: To consume the living and birth the dead

    • Vomit a half-digested ghoul
    • Fly out of reach
    • Turn rapidly swinging tail in a wide arc
    • Crush someone to the ground
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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