-
The Neverwhen Mage Dolomar Solitary, Magical, Devious Time Blast (d8 damage) 12 HP 4 armor Close, Ignores Armor, Far Dolomar's quest to find eternal youth has led him to a magical ritual which would take 283 years. If you meet Dolomar it is because you've awoken him from his slumber early and while his body has rejuvenated to that of a man in his twenties his mind is still shattered by his experience with Neverwhen. Dolomar is erratic, confused, angry, happy, kind, and violent, and all in the space it takes him to say one sentence. This man is powerful with knowledge and magic beyond the ken of all but the most scholarly. Beware if you wake him before his time. Instinct: Unpredictable
- Can manipulate time
- Can cast any spell
-
The Vermin Fleshmass Solitary, Large, Terrifying, Amorphous Bites and Claws (d10 damage) 16 HP 1 armor Piercing 1 This poor amalgamation of creatures can only be created by those who are demented of have an alien mind. It appears as a spherical shaped flesh-woven mass of rats, mice, squirrels, badgers, beavers, weasels, a fox, and other creatures of the forest. The hunger of these creatures is insatiable and they will feed until they're put down or nothing is left. Instinct: To consume flesh
- Roll over and Consume
- Maddens all who view