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Monsters by Merciful Hacker

  • Snapsail Glider Horde, Tiny, Organized, Construct
    Leap onto prey, and drain energy (d6-2 damage 2 piercing) 7 HP 2 armor
    Hand, Near
    Special Qualities: can fly, climb solid surfaces, Constructed to survive and propagate

    The Snapsail Glider is the smallest of its kin. Designed as a harvester, it travels in groups, and can pierce through armor, cut off chunks of meat, hair, or bone to convert into energy. It stores and transports this energy to bigger constructs, which can usually be found nearby. Where this is one Glider, there are usually many more, and some larger constructs nearby. Instinct: It seeks energy

    • cling to walls and attack
    • Summon Swarm
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  • Reya Dawnbringer Group, Magical, Divine, Organized, Intelligent, Cautious
    Divine Gladius (b[2d10+2] damage 1 piercing) 12 HP 5 armor
    Close, Near

    The Reya are the elite force of angels created by an ancient and nameless God. They enforce justice, and ensure that the evils of the world are kept in check. The Dawnbringer is the captain of this angelic force, and a dangerous foe to reckon with. Instinct: to enforce justice

    • Flying attacks
    • Summon Legion
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Sandblaster Group, Tiny
    Shoots a sand pellet at high speeds, with deadly accuracy (b[2d6-2] damage 1 piercing) 6 HP 1 armor
    Hand, Reach, Near, Far
    Special Qualities: climb on walls, sand bullet

    The Sandblaster developed a long range attack to keep it safe and kill from a distance. These tiny lizards have a pouch where the sand that they swallow is tightly compacted, hardened with saliva, and then fired at high speeds at their opponents. They can climb along walls to line up a shot, and are very accurate at near range. Instinct: Defend it's territory

    • Fire Bullet
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  • Icthus Solitary, Large, Devious, Amorphous
    Tentacle Smash (b[2d8] damage 1 piercing) 19 HP 2 armor
    Reach, Near
    Special Qualities: limber tentacles (4-8)

    Living in hot springs or warm shallow pools, the Icthus uses its leech-like torso to attach itself to the rock bed of a hot spring, lying in wait for prey to come and enjoy the warm water. In addition to several limber and strong tentacles, the Icthus can assail its victims with the combustible eels that frequent hot springs. It drags adventurers beneath the scalding water, into the gaping maw of rows and rows of leech-like teeth. Instinct: To Feed

    • Grasping Tentacles
    • It draws people in to consume them.
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