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Jugemu Solitary, Small, Stealthy Spiked balls (b[2d10] damage) 12 HP 0 armor Close, Far Special Qualities: Magical Cloud A creature resembling a twisted turtle riding a floating cloud emblazoned with a mocking smile. It throws spiky balls at passers-by, hoping to impale its prey. Instinct: To harass
- Pelts travelers with projectiles from the sky
- Remains out of reach
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Yoshi Group, Small, Devious Prehensile Tongue (d8 damage) 6 HP 1 armor Close, Near, Far A creature that resembles a mad-scientist's interpretation of a dinosaur/horse crossbreed. Its tongue can stretch to ridiculous lengths, and its gaping maw of sharp teeth are fearsome. When it consumes its prey, the victim is entrapped in a white egg with polka-dots matching the hide of the creature. These eggs can be used as ranged weapons. Instinct: To devour
- Makes eggs, Throws eggs
- Can imprison targets in eggs
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Exterminator Group, Intelligent Disintegration Beam (d8+4 damage) 14 HP 3 armor Close, Forceful, Ignores Armor, Near A pepper pot shaped creature slightly shorter than a man. It is a bronze color, with a single unblinking eye on a stalk. Its skin is hard and nigh-unbreachable. Instinct: To exterminate!
- Disintegrates foes
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Snake Solitary, Stealthy, Intelligent, Hoarder Knifegun (b[2d12] damage) 20 HP 3 armor Close, Near, Far Snake is a terror of the darkness, hailing from a land of gears and metal, he does not understand the situations he has been exposed to and reacts by lurking where you'd least expect and making a meal of those you hold dear. Instinct: to sneak
- Sneaks up and slits your throat
- Distracts you with magazines
- Uses targets as living shields